Compute a points barycentrics coordinates w.r.t. the given triangle
Compute the convex hull of the given points in 2D
Sample n vertices (i.e. w_i = 0.0), with coordinates drawn form a Uniform distribution
Sample n weighted vertices, with coordinates and weights drawn form a Uniform distribution
Given an edge of the triangle and, retrieve the point not on the edge
A 1-simplex and its two incident 2-simplices yield four points, of which all 2-simplices of the given triangulation that
consist of any permutation of 3 of these vertices form the induced subcomplex.
Check whether the edge is flippable in the ploygon described all four points.
“We call T and e flippable if conv(T) is the underlying space of the induced subcomplex of T.”
An edge is flippable if the pointwise union of its induced subcomplex equals the convex hull of all the vertices in the induced subcomplex.
Keep the elements that are unique in the given vector of elements, i.e. that appear exactly once.
Older, less performant version than keep_unique_elements
as found out by Tbolt on discord in rust-questions-and-answers-2
Check whether the vertex lies inside the given triangle
Deprecated: more efficient and readable version is keep_unique_elements
; this is kept for learning purposes
Remove duplicates from a list of elements of type T.
So keeping only unique elemtents