pub struct RuntimeConfiguration {
pub game_session_activation_timeout_seconds: Option<Value<u32>>,
pub max_concurrent_game_session_activations: Option<Value<u32>>,
pub server_processes: Option<ValueList<ServerProcess>>,
}Expand description
The AWS::GameLift::Fleet.RuntimeConfiguration property type.
Fields§
§game_session_activation_timeout_seconds: Option<Value<u32>>Property GameSessionActivationTimeoutSeconds.
Update type: Mutable. AWS CloudFormation doesn’t replace the resource when you change this property.
max_concurrent_game_session_activations: Option<Value<u32>>Property MaxConcurrentGameSessionActivations.
Update type: Mutable. AWS CloudFormation doesn’t replace the resource when you change this property.
server_processes: Option<ValueList<ServerProcess>>Property ServerProcesses.
Update type: Mutable. AWS CloudFormation doesn’t replace the resource when you change this property.
Trait Implementations§
Source§impl Debug for RuntimeConfiguration
impl Debug for RuntimeConfiguration
Source§impl Default for RuntimeConfiguration
impl Default for RuntimeConfiguration
Source§fn default() -> RuntimeConfiguration
fn default() -> RuntimeConfiguration
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for RuntimeConfiguration
impl RefUnwindSafe for RuntimeConfiguration
impl Send for RuntimeConfiguration
impl Sync for RuntimeConfiguration
impl Unpin for RuntimeConfiguration
impl UnwindSafe for RuntimeConfiguration
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more