pub struct Field {
    pub board: HashMap<Coord, Piece, RandomState>,
    pub a_side_hop1zuo1: Vec<NonTam2Piece, Global>,
    pub ia_side_hop1zuo1: Vec<NonTam2Piece, Global>,
}
Expand description

Describes the field, which is defined as a board plus each side’s hop1zuo1. /フィールドを表す。フィールドとは、盤に両者の手駒を加えたものである。

Fields§

§board: HashMap<Coord, Piece, RandomState>

board/盤

§a_side_hop1zuo1: Vec<NonTam2Piece, Global>

hop1zuo1 for the ASide/A側の手駒

§ia_side_hop1zuo1: Vec<NonTam2Piece, Global>

hop1zuo1 for the IASide/IA側の手駒

Implementations§

Add a piece to one’s hop1zuo1. /手駒に駒を追加する。

Remove a specified piece from one’s hop1zuo1; if none is found, return None. /手駒から指定の駒を削除する。見当たらないなら None

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Deserialize this value from the given Serde deserializer. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.