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#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Rect {
pub x: u16,
pub y: u16,
pub width: u16,
pub height: u16,
}
impl Rect {
pub fn new(x: u16, y: u16, width: u16, height: u16) -> Self {
Self {
x,
y,
width,
height,
}
}
pub fn default() -> Self {
Self {
x: 0,
y: 0,
width: 0,
height: 0,
}
}
pub fn x(&self, x: u16) -> Self {
Self::new(x, self.y, self.width, self.height)
}
pub fn y(&self, y: u16) -> Self {
Self::new(self.x, y, self.width, self.height)
}
pub fn w(&self, w: u16) -> Self {
Self::new(self.x, self.y, w, self.height)
}
pub fn h(&self, h: u16) -> Self {
Self::new(self.x, self.y, self.width, h)
}
pub fn intersects(&self, rect: &Rect) -> bool {
self.x < rect.x + rect.width
&& rect.x < self.x + self.width
&& self.y < rect.y + rect.height
&& rect.y < self.y + self.height
}
}