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#[doc = r" Value read from the register"]
pub struct R {
    bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
    bits: u32,
}
impl super::FPDSCR {
    #[doc = r" Modifies the contents of the register"]
    #[inline]
    pub fn modify<F>(&self, f: F)
    where
        for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
    {
        let bits = self.register.get();
        let r = R { bits: bits };
        let mut w = W { bits: bits };
        f(&r, &mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Reads the contents of the register"]
    #[inline]
    pub fn read(&self) -> R {
        R {
            bits: self.register.get(),
        }
    }
    #[doc = r" Writes to the register"]
    #[inline]
    pub fn write<F>(&self, f: F)
    where
        F: FnOnce(&mut W) -> &mut W,
    {
        let mut w = W::reset_value();
        f(&mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Writes the reset value to the register"]
    #[inline]
    pub fn reset(&self) {
        self.write(|w| w)
    }
}
#[doc = r" Value of the field"]
pub struct RESERVED27R {
    bits: u8,
}
impl RESERVED27R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bits(&self) -> u8 {
        self.bits
    }
}
#[doc = r" Value of the field"]
pub struct AHPR {
    bits: bool,
}
impl AHPR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct DNR {
    bits: bool,
}
impl DNR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct FZR {
    bits: bool,
}
impl FZR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct RMODER {
    bits: u8,
}
impl RMODER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bits(&self) -> u8 {
        self.bits
    }
}
#[doc = r" Value of the field"]
pub struct RESERVED0R {
    bits: u32,
}
impl RESERVED0R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bits(&self) -> u32 {
        self.bits
    }
}
#[doc = r" Proxy"]
pub struct _RESERVED27W<'a> {
    w: &'a mut W,
}
impl<'a> _RESERVED27W<'a> {
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub unsafe fn bits(self, value: u8) -> &'a mut W {
        const MASK: u8 = 31;
        const OFFSET: u8 = 27;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _AHPW<'a> {
    w: &'a mut W,
}
impl<'a> _AHPW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 26;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _DNW<'a> {
    w: &'a mut W,
}
impl<'a> _DNW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 25;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _FZW<'a> {
    w: &'a mut W,
}
impl<'a> _FZW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 24;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _RMODEW<'a> {
    w: &'a mut W,
}
impl<'a> _RMODEW<'a> {
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub unsafe fn bits(self, value: u8) -> &'a mut W {
        const MASK: u8 = 3;
        const OFFSET: u8 = 22;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _RESERVED0W<'a> {
    w: &'a mut W,
}
impl<'a> _RESERVED0W<'a> {
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub unsafe fn bits(self, value: u32) -> &'a mut W {
        const MASK: u32 = 4194303;
        const OFFSET: u8 = 0;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
impl R {
    #[doc = r" Value of the register as raw bits"]
    #[inline]
    pub fn bits(&self) -> u32 {
        self.bits
    }
    #[doc = "Bits 27:31 - 31:27\\] Software should not rely on the value of a reserved. Writing any other value than the reset value may result in undefined behavior."]
    #[inline]
    pub fn reserved27(&self) -> RESERVED27R {
        let bits = {
            const MASK: u8 = 31;
            const OFFSET: u8 = 27;
            ((self.bits >> OFFSET) & MASK as u32) as u8
        };
        RESERVED27R { bits }
    }
    #[doc = "Bit 26 - 26:26\\] Default value for Alternative Half Precision bit. (If this bit is set to 1 then Alternative half-precision format is selected)."]
    #[inline]
    pub fn ahp(&self) -> AHPR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 26;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        AHPR { bits }
    }
    #[doc = "Bit 25 - 25:25\\] Default value for Default NaN mode bit. (If this bit is set to 1 then any operation involving one or more NaNs returns the Default NaN)."]
    #[inline]
    pub fn dn(&self) -> DNR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 25;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        DNR { bits }
    }
    #[doc = "Bit 24 - 24:24\\] Default value for Flush-to-Zero mode bit. (If this bit is set to 1 then Flush-to-zero mode is enabled)."]
    #[inline]
    pub fn fz(&self) -> FZR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 24;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        FZR { bits }
    }
    #[doc = "Bits 22:23 - 23:22\\] Default value for Rounding Mode control field. (The encoding for this field is: 0b00 Round to Nearest (RN) mode 0b01 Round towards Plus Infinity (RP) mode 0b10 Round towards Minus Infinity (RM) mode 0b11 Round towards Zero (RZ) mode. The specified rounding mode is used by almost all floating-point instructions)."]
    #[inline]
    pub fn rmode(&self) -> RMODER {
        let bits = {
            const MASK: u8 = 3;
            const OFFSET: u8 = 22;
            ((self.bits >> OFFSET) & MASK as u32) as u8
        };
        RMODER { bits }
    }
    #[doc = "Bits 0:21 - 21:0\\] Software should not rely on the value of a reserved. Writing any other value than the reset value may result in undefined behavior."]
    #[inline]
    pub fn reserved0(&self) -> RESERVED0R {
        let bits = {
            const MASK: u32 = 4194303;
            const OFFSET: u8 = 0;
            ((self.bits >> OFFSET) & MASK as u32) as u32
        };
        RESERVED0R { bits }
    }
}
impl W {
    #[doc = r" Reset value of the register"]
    #[inline]
    pub fn reset_value() -> W {
        W { bits: 0 }
    }
    #[doc = r" Writes raw bits to the register"]
    #[inline]
    pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
        self.bits = bits;
        self
    }
    #[doc = "Bits 27:31 - 31:27\\] Software should not rely on the value of a reserved. Writing any other value than the reset value may result in undefined behavior."]
    #[inline]
    pub fn reserved27(&mut self) -> _RESERVED27W {
        _RESERVED27W { w: self }
    }
    #[doc = "Bit 26 - 26:26\\] Default value for Alternative Half Precision bit. (If this bit is set to 1 then Alternative half-precision format is selected)."]
    #[inline]
    pub fn ahp(&mut self) -> _AHPW {
        _AHPW { w: self }
    }
    #[doc = "Bit 25 - 25:25\\] Default value for Default NaN mode bit. (If this bit is set to 1 then any operation involving one or more NaNs returns the Default NaN)."]
    #[inline]
    pub fn dn(&mut self) -> _DNW {
        _DNW { w: self }
    }
    #[doc = "Bit 24 - 24:24\\] Default value for Flush-to-Zero mode bit. (If this bit is set to 1 then Flush-to-zero mode is enabled)."]
    #[inline]
    pub fn fz(&mut self) -> _FZW {
        _FZW { w: self }
    }
    #[doc = "Bits 22:23 - 23:22\\] Default value for Rounding Mode control field. (The encoding for this field is: 0b00 Round to Nearest (RN) mode 0b01 Round towards Plus Infinity (RP) mode 0b10 Round towards Minus Infinity (RM) mode 0b11 Round towards Zero (RZ) mode. The specified rounding mode is used by almost all floating-point instructions)."]
    #[inline]
    pub fn rmode(&mut self) -> _RMODEW {
        _RMODEW { w: self }
    }
    #[doc = "Bits 0:21 - 21:0\\] Software should not rely on the value of a reserved. Writing any other value than the reset value may result in undefined behavior."]
    #[inline]
    pub fn reserved0(&mut self) -> _RESERVED0W {
        _RESERVED0W { w: self }
    }
}