cc

Struct Build

Source
pub struct Build { /* private fields */ }
Expand description

A builder for compilation of a native library.

A Build is the main type of the cc crate and is used to control all the various configuration options and such of a compile. You’ll find more documentation on each method itself.

Implementations§

Source§

impl Build

Source

pub fn new() -> Build

Construct a new instance of a blank set of configuration.

This builder is finished with the compile function.

Source

pub fn include<P: AsRef<Path>>(&mut self, dir: P) -> &mut Build

Add a directory to the -I or include path for headers

§Example
use std::path::Path;

let library_path = Path::new("/path/to/library");

cc::Build::new()
    .file("src/foo.c")
    .include(library_path)
    .include("src")
    .compile("foo");
Source

pub fn includes<P>(&mut self, dirs: P) -> &mut Build
where P: IntoIterator, P::Item: AsRef<Path>,

Add multiple directories to the -I include path.

§Example
let mut extra_dir = None;
if condition {
    extra_dir = Some(Path::new("/path/to"));
}

cc::Build::new()
    .file("src/foo.c")
    .includes(extra_dir)
    .compile("foo");
Source

pub fn define<'a, V: Into<Option<&'a str>>>( &mut self, var: &str, val: V, ) -> &mut Build

Specify a -D variable with an optional value.

§Example
cc::Build::new()
    .file("src/foo.c")
    .define("FOO", "BAR")
    .define("BAZ", None)
    .compile("foo");
Source

pub fn object<P: AsRef<Path>>(&mut self, obj: P) -> &mut Build

Add an arbitrary object file to link in

Source

pub fn objects<P>(&mut self, objs: P) -> &mut Build
where P: IntoIterator, P::Item: AsRef<Path>,

Add arbitrary object files to link in

Source

pub fn flag(&mut self, flag: impl AsRef<OsStr>) -> &mut Build

Add an arbitrary flag to the invocation of the compiler

§Example
cc::Build::new()
    .file("src/foo.c")
    .flag("-ffunction-sections")
    .compile("foo");
Source

pub fn remove_flag(&mut self, flag: &str) -> &mut Build

Removes a compiler flag that was added by Build::flag.

Will not remove flags added by other means (default flags, flags from env, and so on).

§Example
cc::Build::new()
    .file("src/foo.c")
    .flag("unwanted_flag")
    .remove_flag("unwanted_flag");
Source

pub fn ar_flag(&mut self, flag: impl AsRef<OsStr>) -> &mut Build

Add a flag to the invocation of the ar

§Example
cc::Build::new()
    .file("src/foo.c")
    .file("src/bar.c")
    .ar_flag("/NODEFAULTLIB:libc.dll")
    .compile("foo");
Source

pub fn asm_flag(&mut self, flag: impl AsRef<OsStr>) -> &mut Build

Add a flag that will only be used with assembly files.

The flag will be applied to input files with either a .s or .asm extension (case insensitive).

§Example
cc::Build::new()
    .asm_flag("-Wa,-defsym,abc=1")
    .file("src/foo.S")  // The asm flag will be applied here
    .file("src/bar.c")  // The asm flag will not be applied here
    .compile("foo");
Source

pub fn is_flag_supported(&self, flag: impl AsRef<OsStr>) -> Result<bool, Error>

Run the compiler to test if it accepts the given flag.

For a convenience method for setting flags conditionally, see flag_if_supported().

It may return error if it’s unable to run the compiler with a test file (e.g. the compiler is missing or a write to the out_dir failed).

Note: Once computed, the result of this call is stored in the known_flag_support field. If is_flag_supported(flag) is called again, the result will be read from the hash table.

Source

pub fn flag_if_supported(&mut self, flag: impl AsRef<OsStr>) -> &mut Build

Add an arbitrary flag to the invocation of the compiler if it supports it

§Example
cc::Build::new()
    .file("src/foo.c")
    .flag_if_supported("-Wlogical-op") // only supported by GCC
    .flag_if_supported("-Wunreachable-code") // only supported by clang
    .compile("foo");
Source

pub fn try_flags_from_environment( &mut self, environ_key: &str, ) -> Result<&mut Build, Error>

Add flags from the specified environment variable.

Normally the cc crate will consult with the standard set of environment variables (such as CFLAGS and CXXFLAGS) to construct the compiler invocation. Use of this method provides additional levers for the end user to use when configuring the build process.

Just like the standard variables, this method will search for an environment variable with appropriate target prefixes, when appropriate.

§Examples

This method is particularly beneficial in introducing the ability to specify crate-specific flags.

cc::Build::new()
    .file("src/foo.c")
    .try_flags_from_environment(concat!(env!("CARGO_PKG_NAME"), "_CFLAGS"))
    .expect("the environment variable must be specified and UTF-8")
    .compile("foo");
Source

pub fn shared_flag(&mut self, shared_flag: bool) -> &mut Build

Set the -shared flag.

When enabled, the compiler will produce a shared object which can then be linked with other objects to form an executable.

§Example
cc::Build::new()
    .file("src/foo.c")
    .shared_flag(true)
    .compile("libfoo.so");
Source

pub fn static_flag(&mut self, static_flag: bool) -> &mut Build

Set the -static flag.

When enabled on systems that support dynamic linking, this prevents linking with the shared libraries.

§Example
cc::Build::new()
    .file("src/foo.c")
    .shared_flag(true)
    .static_flag(true)
    .compile("foo");
Source

pub fn no_default_flags(&mut self, no_default_flags: bool) -> &mut Build

Disables the generation of default compiler flags. The default compiler flags may cause conflicts in some cross compiling scenarios.

Setting the CRATE_CC_NO_DEFAULTS environment variable has the same effect as setting this to true. The presence of the environment variable and the value of no_default_flags will be OR’d together.

Source

pub fn file<P: AsRef<Path>>(&mut self, p: P) -> &mut Build

Add a file which will be compiled

Source

pub fn files<P>(&mut self, p: P) -> &mut Build
where P: IntoIterator, P::Item: AsRef<Path>,

Add files which will be compiled

Source

pub fn get_files(&self) -> impl Iterator<Item = &Path>

Get the files which will be compiled

Source

pub fn cpp(&mut self, cpp: bool) -> &mut Build

Set C++ support.

The other cpp_* options will only become active if this is set to true.

The name of the C++ standard library to link is decided by:

  1. If cpp_link_stdlib is set, use its value.
  2. Else if the CXXSTDLIB environment variable is set, use its value.
  3. Else the default is c++ for OS X and BSDs, c++_shared for Android, None for MSVC and stdc++ for anything else.
Source

pub fn cuda(&mut self, cuda: bool) -> &mut Build

Set CUDA C++ support.

Enabling CUDA will invoke the CUDA compiler, NVCC. While NVCC accepts the most common compiler flags, e.g. -std=c++17, some project-specific flags might have to be prefixed with “-Xcompiler” flag, for example as .flag("-Xcompiler").flag("-fpermissive"). See the documentation for nvcc, the CUDA compiler driver, at https://docs.nvidia.com/cuda/cuda-compiler-driver-nvcc/ for more information.

If enabled, this also implicitly enables C++ support.

Source

pub fn cudart(&mut self, cudart: &str) -> &mut Build

Link CUDA run-time.

This option mimics the --cudart NVCC command-line option. Just like the original it accepts {none|shared|static}, with default being static. The method has to be invoked after .cuda(true), or not at all, if the default is right for the project.

Source

pub fn ccbin(&mut self, ccbin: bool) -> &mut Build

Set CUDA host compiler.

By default, a -ccbin flag will be passed to NVCC to specify the underlying host compiler. The value of -ccbin is the same as the chosen C++ compiler. This is not always desired, because NVCC might not support that compiler. In this case, you can remove the -ccbin flag so that NVCC will choose the host compiler by itself.

Source

pub fn std(&mut self, std: &str) -> &mut Build

Specify the C or C++ language standard version.

These values are common to modern versions of GCC, Clang and MSVC:

  • c11 for ISO/IEC 9899:2011
  • c17 for ISO/IEC 9899:2018
  • c++14 for ISO/IEC 14882:2014
  • c++17 for ISO/IEC 14882:2017
  • c++20 for ISO/IEC 14882:2020

Other values have less broad support, e.g. MSVC does not support c++11 (c++14 is the minimum), c89 (omit the flag instead) or c99.

For compiling C++ code, you should also set .cpp(true).

The default is that no standard flag is passed to the compiler, so the language version will be the compiler’s default.

§Example
cc::Build::new()
    .file("src/modern.cpp")
    .cpp(true)
    .std("c++17")
    .compile("modern");
Source

pub fn warnings_into_errors(&mut self, warnings_into_errors: bool) -> &mut Build

Set warnings into errors flag.

Disabled by default.

Warning: turning warnings into errors only make sense if you are a developer of the crate using cc-rs. Some warnings only appear on some architecture or specific version of the compiler. Any user of this crate, or any other crate depending on it, could fail during compile time.

§Example
cc::Build::new()
    .file("src/foo.c")
    .warnings_into_errors(true)
    .compile("libfoo.a");
Source

pub fn warnings(&mut self, warnings: bool) -> &mut Build

Set warnings flags.

Adds some flags:

  • “-Wall” for MSVC.
  • “-Wall”, “-Wextra” for GNU and Clang.

Enabled by default.

§Example
cc::Build::new()
    .file("src/foo.c")
    .warnings(false)
    .compile("libfoo.a");
Source

pub fn extra_warnings(&mut self, warnings: bool) -> &mut Build

Set extra warnings flags.

Adds some flags:

  • nothing for MSVC.
  • “-Wextra” for GNU and Clang.

Enabled by default.

§Example
// Disables -Wextra, -Wall remains enabled:
cc::Build::new()
    .file("src/foo.c")
    .extra_warnings(false)
    .compile("libfoo.a");

Set the standard library to link against when compiling with C++ support.

If the CXXSTDLIB environment variable is set, its value will override the default value, but not the value explicitly set by calling this function.

A value of None indicates that no automatic linking should happen, otherwise cargo will link against the specified library.

The given library name must not contain the lib prefix.

Common values:

  • stdc++ for GNU
  • c++ for Clang
  • c++_shared or c++_static for Android
§Example
cc::Build::new()
    .file("src/foo.c")
    .shared_flag(true)
    .cpp_link_stdlib("stdc++")
    .compile("libfoo.so");
Source

pub fn cpp_set_stdlib<'a, V: Into<Option<&'a str>>>( &mut self, cpp_set_stdlib: V, ) -> &mut Build

Force the C++ compiler to use the specified standard library.

Setting this option will automatically set cpp_link_stdlib to the same value.

The default value of this option is always None.

This option has no effect when compiling for a Visual Studio based target.

This option sets the -stdlib flag, which is only supported by some compilers (clang, icc) but not by others (gcc). The library will not detect which compiler is used, as such it is the responsibility of the caller to ensure that this option is only used in conjunction with a compiler which supports the -stdlib flag.

A value of None indicates that no specific C++ standard library should be used, otherwise -stdlib is added to the compile invocation.

The given library name must not contain the lib prefix.

Common values:

  • stdc++ for GNU
  • c++ for Clang
§Example
cc::Build::new()
    .file("src/foo.c")
    .cpp_set_stdlib("c++")
    .compile("libfoo.a");
Source

pub fn target(&mut self, target: &str) -> &mut Build

Configures the rustc target this configuration will be compiling for.

This will fail if using a target not in a pre-compiled list taken from rustc +nightly --print target-list. The list will be updated periodically.

You should avoid setting this in build scripts, target information will instead be retrieved from the environment variables TARGET and CARGO_CFG_TARGET_* that Cargo sets.

§Example
cc::Build::new()
    .file("src/foo.c")
    .target("aarch64-linux-android")
    .compile("foo");
Source

pub fn host(&mut self, host: &str) -> &mut Build

Configures the host assumed by this configuration.

This option is automatically scraped from the HOST environment variable by build scripts, so it’s not required to call this function.

§Example
cc::Build::new()
    .file("src/foo.c")
    .host("arm-linux-gnueabihf")
    .compile("foo");
Source

pub fn opt_level(&mut self, opt_level: u32) -> &mut Build

Configures the optimization level of the generated object files.

This option is automatically scraped from the OPT_LEVEL environment variable by build scripts, so it’s not required to call this function.

Source

pub fn opt_level_str(&mut self, opt_level: &str) -> &mut Build

Configures the optimization level of the generated object files.

This option is automatically scraped from the OPT_LEVEL environment variable by build scripts, so it’s not required to call this function.

Source

pub fn debug(&mut self, debug: bool) -> &mut Build

Configures whether the compiler will emit debug information when generating object files.

This option is automatically scraped from the DEBUG environment variable by build scripts, so it’s not required to call this function.

Source

pub fn force_frame_pointer(&mut self, force: bool) -> &mut Build

Configures whether the compiler will emit instructions to store frame pointers during codegen.

This option is automatically enabled when debug information is emitted. Otherwise the target platform compiler’s default will be used. You can use this option to force a specific setting.

Source

pub fn out_dir<P: AsRef<Path>>(&mut self, out_dir: P) -> &mut Build

Configures the output directory where all object files and static libraries will be located.

This option is automatically scraped from the OUT_DIR environment variable by build scripts, so it’s not required to call this function.

Source

pub fn compiler<P: AsRef<Path>>(&mut self, compiler: P) -> &mut Build

Configures the compiler to be used to produce output.

This option is automatically determined from the target platform or a number of environment variables, so it’s not required to call this function.

Source

pub fn archiver<P: AsRef<Path>>(&mut self, archiver: P) -> &mut Build

Configures the tool used to assemble archives.

This option is automatically determined from the target platform or a number of environment variables, so it’s not required to call this function.

Source

pub fn ranlib<P: AsRef<Path>>(&mut self, ranlib: P) -> &mut Build

Configures the tool used to index archives.

This option is automatically determined from the target platform or a number of environment variables, so it’s not required to call this function.

Source

pub fn cargo_metadata(&mut self, cargo_metadata: bool) -> &mut Build

Define whether metadata should be emitted for cargo allowing it to automatically link the binary. Defaults to true.

The emitted metadata is:

  • rustc-link-lib=static=compiled lib
  • rustc-link-search=native=target folder
  • When target is MSVC, the ATL-MFC libs are added via rustc-link-search=native=
  • When C++ is enabled, the C++ stdlib is added via rustc-link-lib
  • If emit_rerun_if_env_changed is not false, rerun-if-env-changed=env
Source

pub fn cargo_warnings(&mut self, cargo_warnings: bool) -> &mut Build

Define whether compile warnings should be emitted for cargo. Defaults to true.

If disabled, compiler messages will not be printed. Issues unrelated to the compilation will always produce cargo warnings regardless of this setting.

Source

pub fn cargo_debug(&mut self, cargo_debug: bool) -> &mut Build

Define whether debug information should be emitted for cargo. Defaults to whether or not the environment variable CC_ENABLE_DEBUG_OUTPUT is set.

If enabled, the compiler will emit debug information when generating object files, such as the command invoked and the exit status.

Source

pub fn cargo_output(&mut self, cargo_output: bool) -> &mut Build

Define whether compiler output (to stdout) should be emitted. Defaults to true (forward compiler stdout to this process’ stdout)

Some compilers emit errors to stdout, so if you really need stdout to be clean you should also set this to false.

Adds a native library modifier that will be added to the rustc-link-lib=static:MODIFIERS=LIBRARY_NAME metadata line emitted for cargo if cargo_metadata is enabled. See https://doc.rust-lang.org/rustc/command-line-arguments.html#-l-link-the-generated-crate-to-a-native-library for the list of modifiers accepted by rustc.

Source

pub fn pic(&mut self, pic: bool) -> &mut Build

Configures whether the compiler will emit position independent code.

This option defaults to false for windows-gnu and bare metal targets and to true for all other targets.

Source

pub fn use_plt(&mut self, use_plt: bool) -> &mut Build

Configures whether the Procedure Linkage Table is used for indirect calls into shared libraries.

The PLT is used to provide features like lazy binding, but introduces a small performance loss due to extra pointer indirection. Setting use_plt to false can provide a small performance increase.

Note that skipping the PLT requires a recent version of GCC/Clang.

This only applies to ELF targets. It has no effect on other platforms.

Source

pub fn emit_rerun_if_env_changed( &mut self, emit_rerun_if_env_changed: bool, ) -> &mut Build

Define whether metadata should be emitted for cargo to detect environment changes that should trigger a rebuild.

NOTE that cc does not emit metadata to detect changes for PATH, since it could be changed every comilation yet does not affect the result of compilation (i.e. rust-analyzer adds temporary directory to PATH).

cc in general, has no way detecting changes to compiler, as there are so many ways to change it and sidestep the detection, for example the compiler might be wrapped in a script so detecting change of the file, or using checksum won’t work.

We recommend users to decide for themselves, if they want rebuild if the compiler has been upgraded or changed, and how to detect that.

This has no effect if the cargo_metadata option is false.

This option defaults to true.

Source

pub fn static_crt(&mut self, static_crt: bool) -> &mut Build

Configures whether the /MT flag or the /MD flag will be passed to msvc build tools.

This option defaults to false, and affect only msvc targets.

Source

pub fn shell_escaped_flags(&mut self, shell_escaped_flags: bool) -> &mut Build

Configure whether *FLAGS variables are parsed using shlex, similarly to make and cmake.

This option defaults to false.

Source

pub fn inherit_rustflags(&mut self, inherit_rustflags: bool) -> &mut Build

Configure whether cc should automatically inherit compatible flags passed to rustc from CARGO_ENCODED_RUSTFLAGS.

This option defaults to true.

Source

pub fn try_compile(&self, output: &str) -> Result<(), Error>

Run the compiler, generating the file output

This will return a result instead of panicking; see Self::compile() for the complete description.

Source

pub fn compile(&self, output: &str)

Run the compiler, generating the file output

§Library name

The output string argument determines the file name for the compiled library. The Rust compiler will create an assembly named “lib”+output+“.a”. MSVC will create a file named output+“.lib”.

The choice of output is close to arbitrary, but:

  • must be nonempty,
  • must not contain a path separator (/),
  • must be unique across all compile invocations made by the same build script.

If your build script compiles a single source file, the base name of that source file would usually be reasonable:

cc::Build::new().file("blobstore.c").compile("blobstore");

Compiling multiple source files, some people use their crate’s name, or their crate’s name + “-cc”.

Otherwise, please use your imagination.

For backwards compatibility, if output starts with “lib” and ends with “.a”, a second “lib” prefix and “.a” suffix do not get added on, but this usage is deprecated; please omit lib and .a in the argument that you pass.

§Panics

Panics if output is not formatted correctly or if one of the underlying compiler commands fails. It can also panic if it fails reading file names or creating directories.

Source

pub fn compile_intermediates(&self) -> Vec<PathBuf>

Run the compiler, generating intermediate files, but without linking them into an archive file.

This will return a list of compiled object files, in the same order as they were passed in as file/files methods.

Source

pub fn try_compile_intermediates(&self) -> Result<Vec<PathBuf>, Error>

Run the compiler, generating intermediate files, but without linking them into an archive file.

This will return a result instead of panicking; see compile_intermediates() for the complete description.

Source

pub fn try_expand(&self) -> Result<Vec<u8>, Error>

This will return a result instead of panicking; see Self::expand() for the complete description.

Source

pub fn expand(&self) -> Vec<u8>

Run the compiler, returning the macro-expanded version of the input files.

This is only relevant for C and C++ files.

§Panics

Panics if more than one file is present in the config, or if compiler path has an invalid file name.

§Example
let out = cc::Build::new().file("src/foo.c").expand();
Source

pub fn get_compiler(&self) -> Tool

Get the compiler that’s in use for this configuration.

This function will return a Tool which represents the culmination of this configuration at a snapshot in time. The returned compiler can be inspected (e.g. the path, arguments, environment) to forward along to other tools, or the to_command method can be used to invoke the compiler itself.

This method will take into account all configuration such as debug information, optimization level, include directories, defines, etc. Additionally, the compiler binary in use follows the standard conventions for this path, e.g. looking at the explicitly set compiler, environment variables (a number of which are inspected here), and then falling back to the default configuration.

§Panics

Panics if an error occurred while determining the architecture.

Source

pub fn try_get_compiler(&self) -> Result<Tool, Error>

Get the compiler that’s in use for this configuration.

This will return a result instead of panicking; see get_compiler() for the complete description.

Source

pub fn get_archiver(&self) -> Command

Get the archiver (ar) that’s in use for this configuration.

You can use Command::get_program to get just the path to the command.

This method will take into account all configuration such as debug information, optimization level, include directories, defines, etc. Additionally, the compiler binary in use follows the standard conventions for this path, e.g. looking at the explicitly set compiler, environment variables (a number of which are inspected here), and then falling back to the default configuration.

§Panics

Panics if an error occurred while determining the architecture.

Source

pub fn try_get_archiver(&self) -> Result<Command, Error>

Get the archiver that’s in use for this configuration.

This will return a result instead of panicking; see Self::get_archiver for the complete description.

Source

pub fn get_ranlib(&self) -> Command

Get the ranlib that’s in use for this configuration.

You can use Command::get_program to get just the path to the command.

This method will take into account all configuration such as debug information, optimization level, include directories, defines, etc. Additionally, the compiler binary in use follows the standard conventions for this path, e.g. looking at the explicitly set compiler, environment variables (a number of which are inspected here), and then falling back to the default configuration.

§Panics

Panics if an error occurred while determining the architecture.

Source

pub fn try_get_ranlib(&self) -> Result<Command, Error>

Get the ranlib that’s in use for this configuration.

This will return a result instead of panicking; see Self::get_ranlib for the complete description.

Trait Implementations§

Source§

impl Clone for Build

Source§

fn clone(&self) -> Build

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Build

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Build

Source§

fn default() -> Build

Returns the “default value” for a type. Read more

Auto Trait Implementations§

§

impl Freeze for Build

§

impl RefUnwindSafe for Build

§

impl Send for Build

§

impl Sync for Build

§

impl Unpin for Build

§

impl UnwindSafe for Build

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.