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  • catgirl-engine-client-0.14.44
    • catgirl-engine-client 0.14.44
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    • lexi-the-cute
    • Dependencies
      • build-info ~0.0.39 normal
      • catgirl-engine-common ^0.14.44 normal
      • image ~0.25 normal
      • catgirl-engine-macros ^0.14.44 normal
      • serde ~1.0 normal optional
      • serde_json ~1.0 normal optional
      • tracing ~0.1 normal
      • catgirl-engine-utils ^0.14.44 normal
      • wasm-bindgen ^0.2.99 normal
      • wgpu ~23 normal
      • winit ~0.30 normal
      • build-info-build ~0.0.39 build
      • toml ~0.8 build
      • winit ~0.30 normal
      • futures ~0.3 normal
      • wgpu ~23 normal
      • futures-channel ~0.3 normal
      • wasm-bindgen-futures ~0.4 normal
      • web-sys ~0.3 normal
      • wgpu ~23 normal
      • jni ~0.21 normal
      • winit ~0.30 normal
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    • 100% of the crate is documented
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    • wasm32-unknown-unknown
    • x86_64-pc-windows-gnu
    • x86_64-unknown-linux-gnu
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catgirl_engine_client0.14.44

Crate Items

  • Structs
  • Enums
  • Statics
  • Functions

List of all items

Structs

  • render::Color
  • window::window_state::WindowState

Enums

  • render::ColorSpace

Functions

  • build::build_info
  • game::advance_event_loop
  • game::game_loop
  • game::game_loop::advance_event_loop
  • game::game_loop::client_game_loop
  • game::game_loop::send_event
  • game::get_resources_path
  • game::store_resources_path
  • get_icon
  • get_icon_bytes
  • install_desktop_files
  • render::get_wgpu_color_from_ce_color
  • render::srgb_to_linear_srgb
  • uninstall_desktop_files
  • window::events::about_to_wait_event
  • window::events::changed_focus
  • window::events::clicked_mouse
  • window::events::close_requested
  • window::events::create_window
  • window::events::exiting_loop
  • window::events::low_memory_warning
  • window::events::new_events
  • window::events::pressed_key
  • window::events::requested_redraw
  • window::events::resized_window
  • window::events::resumed_window
  • window::events::suspended_window
  • window::events::touched_screen
  • window::events::unhandled_event

Statics

  • game::RESOURCES_PATH
  • game::game_loop::EVENT_LOOP_PROXY