Struct SetupParameters

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pub struct SetupParameters { /* private fields */ }
Expand description

The parameters you can fetch from the setup.cgi page.

While this page is normally really more intended for humans, rather than an automated parsers. HOWEVER, fsemul & several other useful functions are only available on this page.

Why they’re not available in the parameter space, or why there’s not a get_param action, but is a set_param action I’ll never know. It will make me sad though.

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impl SetupParameters

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pub const fn new( static_ip_address: Ipv4Addr, subnet_mask: Ipv4Addr, default_gateway: Ipv4Addr, dhcp: bool, dns: bool, primary_dns_server: Ipv4Addr, secondary_dns_server: Ipv4Addr, jumbo_frame: bool, host_pc_ip: Ipv4Addr, bank_size: CatDevBankSize, hdd_bank_no: u8, atapi_emulator_port: u16, sdio_printf_port: u16, sdio_block_port: u16, exi_port: u16, parameter_space_port: u16, drive_timing_emulation: bool, operational_mode_is_reader: bool, drive_product_revision: String, drive_vendor_code: String, drive_device_code: String, drive_release_date: String, device_name: String, mac_address: MacAddress, ) -> Self

Create a new setup set of parameters.

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pub fn default_settings(device_name: String, mac_address: MacAddress) -> Self

Create a new set of default settings based on the device name, and mac.

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pub const fn static_ip_address(&self) -> Option<Ipv4Addr>

Get the static ip address being used.

This will return None if the console is using DHCP.

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pub const fn raw_static_ip_address(&self) -> Ipv4Addr

Get the value for the static ip address.

note: may not be correct, and used if dhcp is on.

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pub const fn subnet_mask(&self) -> Ipv4Addr

Get the subnet mask for the CAT-DEV device.

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pub const fn default_gateway(&self) -> Ipv4Addr

Get the gateway to use for the CAT-DEV.

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pub const fn using_dhcp(&self) -> bool

If we’re using DHCP to get an IP Address.

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pub const fn using_self_managed_dns(&self) -> bool

If we’re using our own DNS ips set in our configuration.

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pub const fn primary_dns(&self) -> Option<Ipv4Addr>

Get the primary dns server the cat-dev will be using.

note: this will return none if the cat-dev isn’t using self managed dns.

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pub const fn raw_primary_dns(&self) -> Ipv4Addr

Get the raw value of the Primary DNS Server for the cat-dev.

*note: this value will not be used if self managed dns is off.

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pub const fn secondary_dns(&self) -> Option<Ipv4Addr>

Get the secondary dns server the cat-dev will be using.

note: this will return none if the cat-dev isn’t using self managed dns.

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pub const fn raw_secondary_dns(&self) -> Ipv4Addr

Get the raw value of the Secondary DNS Server for the cat-dev.

*note: this value will not be used if self managed dns is off.

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pub const fn jumbo_frame(&self) -> bool

If we’re using jumbo frames.

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pub const fn host_pc_ip_address(&self) -> Ipv4Addr

The potential IP Address of the host machine we’re using.

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pub const fn hdd_bank_size(&self) -> CatDevBankSize

Get the hard disk size of the cat-dev.

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pub const fn hdd_bank_no(&self) -> u8

Get the bank number being used for the HDD.

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pub const fn atapi_emulator_port(&self) -> u16

The port for the ATAPI emulator.

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pub const fn sdio_printf_port(&self) -> u16

The port for SDIO Printf/Control.

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pub const fn sdio_block_port(&self) -> u16

The port for SDIO Block Data.

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pub const fn exi_port(&self) -> u16

Get the port for EXI traffic.

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pub const fn parameter_space_port(&self) -> u16

Get the port to use for parameter-space queries.

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pub const fn drive_timing_emulation_enabled(&self) -> bool

If we’re using drive-timing emulation of a production console.

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pub const fn is_cat_dev_mode(&self) -> bool

Check if our operational mode is CAT-DEV mode.

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pub const fn is_h_reader_mode(&self) -> bool

Check if our operational mode is in H-Reader mode.

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pub const fn drive_product_revision(&self) -> &String

Get the hard-drive product revision.

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pub const fn drive_vendor_code(&self) -> &String

Get the hard-drive vendor code.

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pub const fn drive_device_code(&self) -> &String

Get the hard-drive device code.

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pub const fn drive_release_date(&self) -> &String

Get the release date of the internal hard-drive.

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pub const fn device_name(&self) -> &String

Get the name of the cat-dev.

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pub const fn mac_address(&self) -> MacAddress

Trait Implementations§

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impl Clone for SetupParameters

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fn clone(&self) -> SetupParameters

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SetupParameters

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for SetupParameters

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SetupParameters

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fn eq(&self, other: &SetupParameters) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for SetupParameters

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impl StructuralPartialEq for SetupParameters

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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where C: Color,

Set the foreground color generically Read more
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where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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