SharedMemory

Struct SharedMemory 

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pub struct SharedMemory {
    pub version: u32,
    pub build_number: u32,
    pub region: [u8; 4],
    pub flags: SharedMemoryFlags,
    pub archive_count: u32,
    pub index_count: u32,
    pub total_size: u64,
    pub free_space: u64,
    pub data_path: String,
}
Expand description

Shared memory structure for CASC storage

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§version: u32

Version of the shared memory format

§build_number: u32

Build number of the game

§region: [u8; 4]

Game region (e.g., “US”, “EU”)

§flags: SharedMemoryFlags

Status flags

§archive_count: u32

Number of archives

§index_count: u32

Number of indices

§total_size: u64

Total storage size in bytes

§free_space: u64

Available space in bytes

§data_path: String

Path to data directory

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impl SharedMemory

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pub fn new(data_path: String) -> Self

Create a new shared memory structure

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pub fn write_to_file(&self, path: &Path) -> Result<()>

Write shared memory to a file

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pub fn read_from_file(path: &Path) -> Result<Self>

Read shared memory from a file

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pub fn update_stats( &mut self, archive_count: u32, index_count: u32, total_size: u64, )

Update statistics

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pub fn set_ready(&mut self, ready: bool)

Mark as ready

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pub fn set_updating(&mut self, updating: bool)

Mark as updating

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pub fn set_needs_repair(&mut self, needs_repair: bool)

Mark as needing repair

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impl Debug for SharedMemory

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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