[−][src]Struct carapax::prelude::Game
Game
Use BotFather to create and edit games, their short names will act as unique identifiers
Fields
title: String
Title of the game
description: String
Description of the game
photo: Vec<PhotoSize>
Photo that will be displayed in the game message in chats
text: Option<Text>
Brief description of the game or high scores included in the game message Can be automatically edited to include current high scores for the game when the bot calls setGameScore, or manually edited using editMessageText 0-4096 characters
animation: Option<Animation>
Animation that will be displayed in the game message in chats Upload via BotFather
Trait Implementations
impl<'de> Deserialize<'de> for Game
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fn deserialize<D>(
deserializer: D
) -> Result<Game, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
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deserializer: D
) -> Result<Game, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
impl Debug for Game
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impl Clone for Game
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Auto Trait Implementations
Blanket Implementations
impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,