Trait caper::game::Update
[−]
[src]
pub trait Update { fn update<F: FnMut(&Ui)>(&mut self, render_imgui: F); fn update_inputs(&mut self); }
Trait with default update definition
Required Methods
fn update<F: FnMut(&Ui)>(&mut self, render_imgui: F)
Update the engine state per frame
fn update_inputs(&mut self)
Update inputs