caper::game_loop!
[−]
[src]
macro_rules! game_loop { ( $input:ident, $renderer:ident, $shaders:ident, $cam_state:ident, $render_items:ident, $text_items:ident, start => $start:block, update => $update:block, $ui:ident => $ui_update:block) => { ... }; }
quick macro to use in the examples for easily defining all the modules and game loop