[−][src]Function caper::renderer::posteffect::render_to_texture
pub fn render_to_texture<T, F, C>(
system: &PostEffect,
context: &C,
target: &mut T,
draw: F
) -> (Texture2d, DepthTexture2d) where
T: Surface,
F: FnMut(&mut SimpleFrameBuffer<'_>),
C: Facade + Clone,
Renders the post effect on to the scene rendered in the draw FnMut