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//! Make declarative assertions about the relationships between values. //! //! [`Goals`](crate::Goal) provide a high level interface for defining logic //! programs. They are composable, with many higher level goals being made //! up of lower level primitives. Since the typical way of using goals are //! through simple functions, it is easy to build and reuse custom, first class //! goal constructors. //! //! While [`State`] exposes a lower level API, in practice there really //! shouldn't be anything that can't be expressed using goals. use crate::domains::Domain; use crate::query::Query; use crate::state::{Constraint, Fork, State}; use crate::state::{IterResolved, ResolvedStateIter}; use crate::ReifyIn; use std::rc::Rc; mod all; mod any; mod both; mod custom; mod either; mod lazy; pub mod project; mod unify; #[doc(inline)] pub use all::all; #[doc(inline)] pub use any::any; #[doc(inline)] pub use both::both; #[doc(inline)] pub use custom::custom; #[doc(inline)] pub use either::either; #[doc(inline)] pub use lazy::lazy; #[doc(inline)] pub use unify::unify; #[derive(Clone, Debug)] pub(crate) enum GoalEnum<'a, D: Domain<'a>> { Succeed, Fail, UnifyIn(D::Value, D::Value), Fork(Rc<dyn Fork<'a, D> + 'a>), Constraint(Rc<dyn Constraint<'a, D> + 'a>), Both(Box<GoalEnum<'a, D>>, Box<GoalEnum<'a, D>>), All(Vec<GoalEnum<'a, D>>), Lazy(lazy::Lazy<'a, D>), Custom(custom::Custom<'a, D>), } /// A container of one of many possible types of [goals](crate::goal). /// /// Values of this type are typically constructed with one of the many /// [constructor functions](crate::goal#functions) and /// [macros](crate::goal#macros). These high level methods provide automatic /// [value](crate::value) wrapping through [`IntoVal`](crate::value::IntoVal) /// and other niceties. #[derive(Clone, Debug)] pub struct Goal<'a, D: Domain<'a>>(GoalEnum<'a, D>); impl<'a, D: Domain<'a> + 'a> GoalEnum<'a, D> { fn apply(self, state: State<'a, D>) -> Option<State<'a, D>> { match self { GoalEnum::Succeed => Some(state), GoalEnum::Fail => None, GoalEnum::UnifyIn(a, b) => unify::run(state, a, b), GoalEnum::Fork(fork) => state.fork(fork), GoalEnum::Constraint(constraint) => state.constrain(constraint), GoalEnum::Both(a, b) => both::run(state, *a, *b), GoalEnum::All(goals) => all::run(state, goals), GoalEnum::Lazy(lazy) => lazy.run(state), GoalEnum::Custom(custom) => custom.run(state), } } } impl<'a, D: Domain<'a> + 'a> Goal<'a, D> { /// Create a Goal that always succeeds. /// /// # Example /// ``` /// use canrun::{Goal, all, unify, var}; /// use canrun::domains::example::I32; /// /// let x = var(); /// let goal: Goal<I32> = all![unify(x, 1), Goal::succeed()]; /// let result: Vec<_> = goal.query(x).collect(); /// assert_eq!(result, vec![1]) /// ``` pub fn succeed() -> Self { Goal(GoalEnum::Succeed) } /// Create a Goal that always fails. /// /// # Example /// ``` /// use canrun::{Goal, all, unify, var}; /// use canrun::domains::example::I32; /// /// let x = var(); /// let goal: Goal<I32> = all![unify(x, 1), Goal::fail()]; /// let result: Vec<_> = goal.query(x).collect(); /// assert_eq!(result, vec![]) /// ``` pub fn fail() -> Self { Goal(GoalEnum::Fail) } /// Create a goal containing a [`Fork` object](crate::state::Fork). pub fn fork<F: Fork<'a, D> + 'a>(fork: F) -> Self { Goal(GoalEnum::Fork(Rc::new(fork))) } /// Create a goal containing a [`Constraint` /// object](crate::state::Constraint). pub fn constraint<F: Constraint<'a, D> + 'a>(constraint: F) -> Self { Goal(GoalEnum::Constraint(Rc::new(constraint))) } /// Create a Goal that only succeeds if all sub-goals succeed. /// /// This constructor takes anything that implements /// [`IntoIterator`](std::iter::IntoIterator) for a compatible goal type. /// See the [`all!`](./macro.all.html) macro for a slightly higher level /// interface. /// /// # Example /// ``` /// use canrun::{Goal, all, unify, var}; /// use canrun::domains::example::I32; /// /// let x = var(); /// let y = var(); /// let goal: Goal<I32> = Goal::all(vec![unify(y, x), unify(1, x), unify(y, 1)]); /// let result: Vec<_> = goal.query((x, y)).collect(); /// assert_eq!(result, vec![(1, 1)]) /// ``` pub fn all<I: IntoIterator<Item = Goal<'a, D>>>(goals: I) -> Self { Goal(GoalEnum::All(goals.into_iter().map(|g| g.0).collect())) } /// Create a Goal that yields a state for every successful /// sub-goal. /// /// This constructor takes anything that implements /// [`IntoIterator`](std::iter::IntoIterator) for a compatible goal type. /// See the [`any!`](./macro.any.html) macro for a slightly higher level /// interface. /// /// # Example /// ``` /// use canrun::{Goal, any, unify, var}; /// use canrun::domains::example::I32; /// /// let x = var(); /// let goal: Goal<I32> = Goal::any(vec![unify(x, 1), unify(x, 2), unify(x, 3)]); /// let result: Vec<_> = goal.query(x).collect(); /// assert_eq!(result, vec![1, 2, 3]) /// ``` pub fn any<I: IntoIterator<Item = Goal<'a, D>>>(goals: I) -> Self { Goal::fork(any::Any { goals: goals.into_iter().map(|g| g.0).collect(), }) } /// Apply the Goal to an existing state. /// /// This will update the state, but not iterate through the possible /// resolved states. For this you still need to use the /// [`.iter_resolved()`](IterResolved::iter_resolved()) interface or /// [`.query()`](Goal::query()). /// /// # Example /// ``` /// use canrun::{Goal, State, unify, var}; /// use canrun::domains::example::I32; /// /// let x = var(); /// let state = State::new(); /// let goal: Goal<I32> = unify(x, 1); /// let state: Option<State<I32>> = goal.apply(state); /// ``` pub fn apply(self, state: State<'a, D>) -> Option<State<'a, D>> { self.0.apply(state) } /// Use the [query](crate::query) interface to get an iterator of result /// values. /// /// This is a shorthand for creating a new state, applying the goal and /// calling [`.query()`](crate::Query) on the resulting state. /// /// # Example: /// ``` /// use canrun::{Goal, unify, var}; /// use canrun::domains::example::I32; /// /// let x = var(); /// let goal: Goal<I32> = unify(x, 1); /// let result: Vec<_> = goal.query(x).collect(); /// assert_eq!(result, vec![1]) /// ``` pub fn query<Q>(self, query: Q) -> Box<dyn Iterator<Item = Q::Reified> + 'a> where Q: ReifyIn<'a, D> + 'a, { Query::query(self, query) } } impl<'a, D: Domain<'a> + 'a> IterResolved<'a, D> for Goal<'a, D> { fn iter_resolved(self) -> ResolvedStateIter<'a, D> { self.apply(State::new()).iter_resolved() } }