pub struct PlayerDataTracker {
pub server: Option<String>,
pub map: Option<String>,
pub proxy: Option<String>,
pub last_login: Option<String>,
}Fields§
§server: Option<String>§map: Option<String>§proxy: Option<String>§last_login: Option<String>Trait Implementations§
Source§impl<'de> Deserialize<'de> for PlayerDataTracker
impl<'de> Deserialize<'de> for PlayerDataTracker
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerDataTracker
impl RefUnwindSafe for PlayerDataTracker
impl Send for PlayerDataTracker
impl Sync for PlayerDataTracker
impl Unpin for PlayerDataTracker
impl UnwindSafe for PlayerDataTracker
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more