pub enum Unit {
Show 34 variants
Bit,
B,
Kbit,
Kibit,
KB,
KiB,
Mbit,
Mibit,
MB,
MiB,
Gbit,
Gibit,
GB,
GiB,
Tbit,
Tibit,
TB,
TiB,
Pbit,
Pibit,
PB,
PiB,
Ebit,
Eibit,
EB,
EiB,
Zbit,
Zibit,
ZB,
ZiB,
Ybit,
Yibit,
YB,
YiB,
}Expand description
The unit of bits/bytes.
Variants§
Bit
8 Bit = 1 byte.
B
1 B = 1 byte.
Kbit
1 Kbit = 125 bytes.
Kibit
1 Kibit = 27 bytes.
KB
1 KB = 103 bytes.
KiB
1 KiB = 210 bytes.
Mbit
1 Mbit = 125 * 103 bytes.
Mibit
1 Mibit = 217 bytes.
MB
1 MB = 106 bytes.
MiB
1 MiB = 220 bytes.
Gbit
1 Gbit = 125 * 106 bytes.
Gibit
1 Gibit = 227 bytes.
GB
1 GB = 109 bytes.
GiB
1 GiB = 230 bytes.
Tbit
1 Tbit = 125 * 109 bytes.
Tibit
1 Tibit = 237 bytes.
TB
1 TB = 1012 bytes.
TiB
1 TiB = 240 bytes.
Pbit
1 Pbit = 125 * 1012 bytes.
Pibit
1 Pibit = 247 bytes.
PB
1 PB = 1015 bytes.
PiB
1 PiB = 250 bytes.
Ebit
1 Ebit = 125 * 1015 bytes.
Eibit
1 Eibit = 257 bytes.
EB
1 EB = 1018 bytes.
EiB
1 EiB = 260 bytes.
Zbit
u128 only.1 Zbit = 125 * 1018 bytes.
Zibit
u128 only.1 Zibit = 267 bytes.
ZB
u128 only.1 ZB = 1021 bytes.
ZiB
u128 only.1 ZiB = 270 bytes.
Ybit
u128 only.1 Ybit = 125 * 1021 bytes.
Yibit
u128 only.1 Yibit = 277 bytes.
YB
u128 only.1 YB = 1024 bytes.
YiB
u128 only.1 YiB = 280 bytes.
Implementations§
Source§impl Unit
Associated functions for parsing strings.
impl Unit
Associated functions for parsing strings.
Sourcepub fn parse_str<S: AsRef<str>>(
s: S,
ignore_case: bool,
prefer_byte: bool,
) -> Result<Self, UnitParseError>
pub fn parse_str<S: AsRef<str>>( s: S, ignore_case: bool, prefer_byte: bool, ) -> Result<Self, UnitParseError>
Create a new Unit instance from a string.
The string may be "", "B", "M", "MB", "MiB", "b", "Mb", "Mbit".
You can ignore the case of “B” (byte), which means b will still be treated as bytes instead of bits.
If the input string is empty, it will return B if prefer_byte is true; otherwise, it will return b. Similarly, if the string is not empty but it does not explicitly contains "B", "b", or "bit", it will imply the base is "B" if prefer_byte is true; otherwise, imply the base is "b".
§Examples
let unit = Unit::parse_str("Kib", true, true).unwrap(); // KiBlet unit = Unit::parse_str("Kib", false, true).unwrap(); // KibitSource§impl Unit
Methods for converting a Unit instance into a primitive integer.
impl Unit
Methods for converting a Unit instance into a primitive integer.
Sourcepub const fn as_bits_u128(self) -> u128
pub const fn as_bits_u128(self) -> u128
Retrieve the bit represented by this Unit instance.
§Examples
use byte_unit::Unit;
assert_eq!(1, Unit::Bit.as_bits_u128());
assert_eq!(8, Unit::B.as_bits_u128());
assert_eq!(8000, Unit::KB.as_bits_u128());
assert_eq!(1024, Unit::Kibit.as_bits_u128());Source§impl Unit
Methods for converting a Unit instance into a string.
impl Unit
Methods for converting a Unit instance into a string.
Sourcepub const fn as_str(self) -> &'static str
pub const fn as_str(self) -> &'static str
Retrieve the string represented by this Unit instance.
§Examples
use byte_unit::Unit;
assert_eq!("B", Unit::B.as_str());
assert_eq!("KB", Unit::KB.as_str());
assert_eq!("MiB", Unit::MiB.as_str());
assert_eq!("Gb", Unit::Gbit.as_str());
assert_eq!("Tib", Unit::Tibit.as_str());Source§impl Unit
Methods for categorizing variants.
impl Unit
Methods for categorizing variants.
Sourcepub const fn is_bit(self) -> bool
pub const fn is_bit(self) -> bool
Check whether the unit is based on bits.
§Examples
use byte_unit::Unit;
assert_eq!(false, Unit::KB.is_bit());
assert_eq!(true, Unit::Kbit.is_bit());Sourcepub const fn is_binary_multiples(self) -> bool
pub const fn is_binary_multiples(self) -> bool
Check whether the unit is based on powers of 2.
§Examples
use byte_unit::Unit;
assert_eq!(false, Unit::KB.is_binary_multiples());
assert_eq!(true, Unit::KiB.is_binary_multiples());Trait Implementations§
Source§impl<'de> Deserialize<'de> for Unit
Available on crate feature serde only.
impl<'de> Deserialize<'de> for Unit
serde only.Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Source§impl From<AdjustedBit> for Unit
Available on crate feature bit only.
impl From<AdjustedBit> for Unit
bit only.Source§fn from(value: AdjustedBit) -> Self
fn from(value: AdjustedBit) -> Self
Source§impl From<AdjustedByte> for Unit
Available on crate feature byte only.
impl From<AdjustedByte> for Unit
byte only.Source§fn from(value: AdjustedByte) -> Self
fn from(value: AdjustedByte) -> Self
Source§impl<'r> FromFormField<'r> for Unit
Available on crate feature rocket only.
impl<'r> FromFormField<'r> for Unit
rocket only.Source§fn from_value(v: ValueField<'r>) -> Result<'r, Self>
fn from_value(v: ValueField<'r>) -> Result<'r, Self>
T from a form value field. Read moreSource§impl<'r> FromParam<'r> for Unit
Available on crate feature rocket only.
impl<'r> FromParam<'r> for Unit
rocket only.Source§type Error = UnitParseError
type Error = UnitParseError
impl Copy for Unit
impl Eq for Unit
impl StructuralPartialEq for Unit
Auto Trait Implementations§
impl Freeze for Unit
impl RefUnwindSafe for Unit
impl Send for Unit
impl Sync for Unit
impl Unpin for Unit
impl UnwindSafe for Unit
Blanket Implementations§
Source§impl<T> AsUncased for T
impl<T> AsUncased for T
Source§fn as_uncased(&self) -> &UncasedStr
fn as_uncased(&self) -> &UncasedStr
self to an UncasedStr.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.Source§impl<'v, T> FromForm<'v> for Twhere
T: FromFormField<'v>,
impl<'v, T> FromForm<'v> for Twhere
T: FromFormField<'v>,
Source§fn init(opts: Options) -> <T as FromForm<'v>>::Context
fn init(opts: Options) -> <T as FromForm<'v>>::Context
Self.Source§fn push_value(ctxt: &mut <T as FromForm<'v>>::Context, field: ValueField<'v>)
fn push_value(ctxt: &mut <T as FromForm<'v>>::Context, field: ValueField<'v>)
field.Source§fn push_data<'life0, 'life1, 'async_trait>(
ctxt: &'life0 mut FromFieldContext<'v, T>,
field: DataField<'v, 'life1>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'v: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn push_data<'life0, 'life1, 'async_trait>(
ctxt: &'life0 mut FromFieldContext<'v, T>,
field: DataField<'v, 'life1>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'v: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
field.Source§fn finalize(ctxt: <T as FromForm<'v>>::Context) -> Result<T, Errors<'v>>
fn finalize(ctxt: <T as FromForm<'v>>::Context) -> Result<T, Errors<'v>>
Errors otherwise.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoCollection<T> for T
impl<T> IntoCollection<T> for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);