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//! Axis Aligned Bounding Boxes. use std::f32; use std::fmt; use std::ops::Index; use approx::relative_eq; use nalgebra::{Point3, Vector3}; use crate::axis::Axis; /// AABB struct. #[derive(Debug, Copy, Clone)] pub struct AABB { /// Minimum coordinates pub min: Point3<f32>, /// Maximum coordinates pub max: Point3<f32>, } impl fmt::Display for AABB { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "Min bound: {}; Max bound: {}", self.min, self.max) } } /// A trait implemented by things which can be bounded by an [`AABB`]. /// /// [`AABB`]: struct.AABB.html /// pub trait Bounded { /// Returns the geometric bounds of this object in the form of an [`AABB`]. /// /// # Examples /// ``` /// use bvh::aabb::{AABB, Bounded}; /// use bvh::nalgebra::Point3; /// /// struct Something; /// /// impl Bounded for Something { /// fn aabb(&self) -> AABB { /// let point1 = Point3::new(0.0,0.0,0.0); /// let point2 = Point3::new(1.0,1.0,1.0); /// AABB::with_bounds(point1, point2) /// } /// } /// /// let something = Something; /// let aabb = something.aabb(); /// /// assert!(aabb.contains(&Point3::new(0.0,0.0,0.0))); /// assert!(aabb.contains(&Point3::new(1.0,1.0,1.0))); /// ``` /// /// [`AABB`]: struct.AABB.html /// fn aabb(&self) -> AABB; } impl AABB { /// Creates a new [`AABB`] with the given bounds. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let aabb = AABB::with_bounds(Point3::new(-1.0,-1.0,-1.0), Point3::new(1.0,1.0,1.0)); /// assert_eq!(aabb.min.x, -1.0); /// assert_eq!(aabb.max.z, 1.0); /// ``` /// /// [`AABB`]: struct.AABB.html /// pub fn with_bounds(min: Point3<f32>, max: Point3<f32>) -> AABB { AABB { min, max } } /// Creates a new empty [`AABB`]. /// /// # Examples /// ``` /// # extern crate bvh; /// # extern crate rand; /// use bvh::aabb::AABB; /// /// # fn main() { /// let aabb = AABB::empty(); /// let min = &aabb.min; /// let max = &aabb.max; /// /// // For any point /// let x = rand::random(); /// let y = rand::random(); /// let z = rand::random(); /// /// // An empty AABB should not contain it /// assert!(x < min.x && y < min.y && z < min.z); /// assert!(max.x < x && max.y < y && max.z < z); /// # } /// ``` /// /// [`AABB`]: struct.AABB.html /// pub fn empty() -> AABB { AABB { min: Point3::new(f32::INFINITY, f32::INFINITY, f32::INFINITY), max: Point3::new(f32::NEG_INFINITY, f32::NEG_INFINITY, f32::NEG_INFINITY), } } /// Returns true if the [`Point3`] is inside the [`AABB`]. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let aabb = AABB::with_bounds(Point3::new(-1.0, -1.0, -1.0), Point3::new(1.0, 1.0, 1.0)); /// let point_inside = Point3::new(0.125, -0.25, 0.5); /// let point_outside = Point3::new(1.0, -2.0, 4.0); /// /// assert!(aabb.contains(&point_inside)); /// assert!(!aabb.contains(&point_outside)); /// ``` /// /// [`AABB`]: struct.AABB.html /// [`Point3`]: http://nalgebra.org/doc/nalgebra/struct.Point3.html /// pub fn contains(&self, p: &Point3<f32>) -> bool { p.x >= self.min.x && p.x <= self.max.x && p.y >= self.min.y && p.y <= self.max.y && p.z >= self.min.z && p.z <= self.max.z } /// Returns true if the [`Point3`] is approximately inside the [`AABB`] /// with respect to some `epsilon`. /// /// # Examples /// ``` /// use bvh::EPSILON; /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let aabb = AABB::with_bounds(Point3::new(-1.0, -1.0, -1.0), Point3::new(1.0, 1.0, 1.0)); /// let point_barely_outside = Point3::new(1.000_000_1, -1.000_000_1, 1.000_000_001); /// let point_outside = Point3::new(1.0, -2.0, 4.0); /// /// assert!(aabb.approx_contains_eps(&point_barely_outside, EPSILON)); /// assert!(!aabb.approx_contains_eps(&point_outside, EPSILON)); /// ``` /// /// [`AABB`]: struct.AABB.html /// [`Point3`]: http://nalgebra.org/doc/nalgebra/struct.Point3.html /// pub fn approx_contains_eps(&self, p: &Point3<f32>, epsilon: f32) -> bool { (p.x - self.min.x) > -epsilon && (p.x - self.max.x) < epsilon && (p.y - self.min.y) > -epsilon && (p.y - self.max.y) < epsilon && (p.z - self.min.z) > -epsilon && (p.z - self.max.z) < epsilon } /// Returns true if the `other` [`AABB`] is approximately inside this [`AABB`] /// with respect to some `epsilon`. /// /// # Examples /// ``` /// use bvh::EPSILON; /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let aabb = AABB::with_bounds(Point3::new(-1.0, -1.0, -1.0), Point3::new(1.0, 1.0, 1.0)); /// let point_barely_outside = Point3::new(1.000_000_1, 1.000_000_1, 1.000_000_1); /// let center = aabb.center(); /// let inner_aabb = AABB::with_bounds(center, point_barely_outside); /// /// assert!(aabb.approx_contains_aabb_eps(&inner_aabb, EPSILON)); /// ``` /// /// [`AABB`]: struct.AABB.html pub fn approx_contains_aabb_eps(&self, other: &AABB, epsilon: f32) -> bool { self.approx_contains_eps(&other.min, epsilon) && self.approx_contains_eps(&other.max, epsilon) } /// Returns true if the `other` [`AABB`] is approximately equal to this [`AABB`] /// with respect to some `epsilon`. /// /// # Examples /// ``` /// use bvh::EPSILON; /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let aabb = AABB::with_bounds(Point3::new(-1.0, -1.0, -1.0), Point3::new(1.0, 1.0, 1.0)); /// let point_barely_outside_min = Point3::new(-1.000_000_1, -1.000_000_1, -1.000_000_1); /// let point_barely_outside_max = Point3::new(1.000_000_1, 1.000_000_1, 1.000_000_1); /// let other = AABB::with_bounds(point_barely_outside_min, point_barely_outside_max); /// /// assert!(aabb.relative_eq(&other, EPSILON)); /// ``` /// /// [`AABB`]: struct.AABB.html pub fn relative_eq(&self, other: &AABB, epsilon: f32) -> bool { relative_eq!(self.min, other.min, epsilon = epsilon) && relative_eq!(self.max, other.max, epsilon = epsilon) } /// Returns a new minimal [`AABB`] which contains both this [`AABB`] and `other`. /// The result is the convex hull of the both [`AABB`]s. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let aabb1 = AABB::with_bounds(Point3::new(-101.0, 0.0, 0.0), Point3::new(-100.0, 1.0, 1.0)); /// let aabb2 = AABB::with_bounds(Point3::new(100.0, 0.0, 0.0), Point3::new(101.0, 1.0, 1.0)); /// let joint = aabb1.join(&aabb2); /// /// let point_inside_aabb1 = Point3::new(-100.5, 0.5, 0.5); /// let point_inside_aabb2 = Point3::new(100.5, 0.5, 0.5); /// let point_inside_joint = Point3::new(0.0, 0.5, 0.5); /// /// # assert!(aabb1.contains(&point_inside_aabb1)); /// # assert!(!aabb1.contains(&point_inside_aabb2)); /// # assert!(!aabb1.contains(&point_inside_joint)); /// # /// # assert!(!aabb2.contains(&point_inside_aabb1)); /// # assert!(aabb2.contains(&point_inside_aabb2)); /// # assert!(!aabb2.contains(&point_inside_joint)); /// /// assert!(joint.contains(&point_inside_aabb1)); /// assert!(joint.contains(&point_inside_aabb2)); /// assert!(joint.contains(&point_inside_joint)); /// ``` /// /// [`AABB`]: struct.AABB.html /// pub fn join(&self, other: &AABB) -> AABB { AABB::with_bounds( Point3::new( self.min.x.min(other.min.x), self.min.y.min(other.min.y), self.min.z.min(other.min.z), ), Point3::new( self.max.x.max(other.max.x), self.max.y.max(other.max.y), self.max.z.max(other.max.z), ), ) } /// Mutable version of [`AABB::join`]. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::{Point3, Vector3}; /// /// let size = Vector3::new(1.0, 1.0, 1.0); /// let aabb_pos = Point3::new(-101.0, 0.0, 0.0); /// let mut aabb = AABB::with_bounds(aabb_pos, aabb_pos + size); /// /// let other_pos = Point3::new(100.0, 0.0, 0.0); /// let other = AABB::with_bounds(other_pos, other_pos + size); /// /// let point_inside_aabb = aabb_pos + size / 2.0; /// let point_inside_other = other_pos + size / 2.0; /// let point_inside_joint = Point3::new(0.0, 0.0, 0.0) + size / 2.0; /// /// # assert!(aabb.contains(&point_inside_aabb)); /// # assert!(!aabb.contains(&point_inside_other)); /// # assert!(!aabb.contains(&point_inside_joint)); /// # /// # assert!(!other.contains(&point_inside_aabb)); /// # assert!(other.contains(&point_inside_other)); /// # assert!(!other.contains(&point_inside_joint)); /// /// aabb.join_mut(&other); /// /// assert!(aabb.contains(&point_inside_aabb)); /// assert!(aabb.contains(&point_inside_other)); /// assert!(aabb.contains(&point_inside_joint)); /// ``` /// /// [`AABB::join`]: struct.AABB.html /// pub fn join_mut(&mut self, other: &AABB) { self.min = Point3::new( self.min.x.min(other.min.x), self.min.y.min(other.min.y), self.min.z.min(other.min.z), ); self.max = Point3::new( self.max.x.max(other.max.x), self.max.y.max(other.max.y), self.max.z.max(other.max.z), ); } /// Returns a new minimal [`AABB`] which contains both /// this [`AABB`] and the [`Point3`] `other`. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let point1 = Point3::new(0.0, 0.0, 0.0); /// let point2 = Point3::new(1.0, 1.0, 1.0); /// let point3 = Point3::new(2.0, 2.0, 2.0); /// /// let aabb = AABB::empty(); /// assert!(!aabb.contains(&point1)); /// /// let aabb1 = aabb.grow(&point1); /// assert!(aabb1.contains(&point1)); /// /// let aabb2 = aabb.grow(&point2); /// assert!(aabb2.contains(&point2)); /// assert!(!aabb2.contains(&point3)); /// ``` /// /// [`AABB`]: struct.AABB.html /// [`Point3`]: http://nalgebra.org/doc/nalgebra/struct.Point3.html /// pub fn grow(&self, other: &Point3<f32>) -> AABB { AABB::with_bounds( Point3::new( self.min.x.min(other.x), self.min.y.min(other.y), self.min.z.min(other.z), ), Point3::new( self.max.x.max(other.x), self.max.y.max(other.y), self.max.z.max(other.z), ), ) } /// Mutable version of [`AABB::grow`]. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let point1 = Point3::new(0.0, 0.0, 0.0); /// let point2 = Point3::new(1.0, 1.0, 1.0); /// let point3 = Point3::new(2.0, 2.0, 2.0); /// /// let mut aabb = AABB::empty(); /// assert!(!aabb.contains(&point1)); /// /// aabb.grow_mut(&point1); /// assert!(aabb.contains(&point1)); /// assert!(!aabb.contains(&point2)); /// /// aabb.grow_mut(&point2); /// assert!(aabb.contains(&point2)); /// assert!(!aabb.contains(&point3)); /// ``` /// /// [`AABB::grow`]: struct.AABB.html /// [`Point3`]: http://nalgebra.org/doc/nalgebra/struct.Point3.html /// pub fn grow_mut(&mut self, other: &Point3<f32>) { self.min = Point3::new( self.min.x.min(other.x), self.min.y.min(other.y), self.min.z.min(other.z), ); self.max = Point3::new( self.max.x.max(other.x), self.max.y.max(other.y), self.max.z.max(other.z), ); } /// Returns a new minimal [`AABB`] which contains both this [`AABB`] and the [`Bounded`] /// `other`. /// /// # Examples /// ``` /// use bvh::aabb::{AABB, Bounded}; /// use bvh::nalgebra::Point3; /// /// struct Something; /// /// impl Bounded for Something { /// fn aabb(&self) -> AABB { /// let point1 = Point3::new(0.0,0.0,0.0); /// let point2 = Point3::new(1.0,1.0,1.0); /// AABB::with_bounds(point1, point2) /// } /// } /// /// let aabb = AABB::empty(); /// let something = Something; /// let aabb1 = aabb.join_bounded(&something); /// /// let center = something.aabb().center(); /// assert!(aabb1.contains(¢er)); /// ``` /// /// [`AABB`]: struct.AABB.html /// [`Bounded`]: trait.Bounded.html /// pub fn join_bounded<T: Bounded>(&self, other: &T) -> AABB { self.join(&other.aabb()) } /// Returns the size of this [`AABB`] in all three dimensions. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let aabb = AABB::with_bounds(Point3::new(-1.0,-1.0,-1.0), Point3::new(1.0,1.0,1.0)); /// let size = aabb.size(); /// assert!(size.x == 2.0 && size.y == 2.0 && size.z == 2.0); /// ``` /// /// [`AABB`]: struct.AABB.html /// pub fn size(&self) -> Vector3<f32> { self.max - self.min } /// Returns the center [`Point3`] of the [`AABB`]. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let min = Point3::new(41.0,41.0,41.0); /// let max = Point3::new(43.0,43.0,43.0); /// /// let aabb = AABB::with_bounds(min, max); /// let center = aabb.center(); /// assert!(center.x == 42.0 && center.y == 42.0 && center.z == 42.0); /// ``` /// /// [`AABB`]: struct.AABB.html /// [`Point3`]: http://nalgebra.org/doc/nalgebra/struct.Point3.html /// pub fn center(&self) -> Point3<f32> { self.min + (self.size() / 2.0) } /// An empty [`AABB`] is an [`AABB`] where the lower bound is greater than /// the upper bound in at least one component /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let empty_aabb = AABB::empty(); /// assert!(empty_aabb.is_empty()); /// /// let min = Point3::new(41.0,41.0,41.0); /// let max = Point3::new(43.0,43.0,43.0); /// /// let aabb = AABB::with_bounds(min, max); /// assert!(!aabb.is_empty()); /// ``` /// /// [`AABB`]: struct.AABB.html /// pub fn is_empty(&self) -> bool { self.min.x > self.max.x || self.min.y > self.max.y || self.min.z > self.max.z } /// Returns the total surface area of this [`AABB`]. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let min = Point3::new(41.0,41.0,41.0); /// let max = Point3::new(43.0,43.0,43.0); /// /// let aabb = AABB::with_bounds(min, max); /// let surface_area = aabb.surface_area(); /// assert!(surface_area == 24.0); /// ``` /// /// [`AABB`]: struct.AABB.html /// pub fn surface_area(&self) -> f32 { let size = self.size(); 2.0 * (size.x * size.y + size.x * size.z + size.y * size.z) } /// Returns the volume of this [`AABB`]. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let min = Point3::new(41.0,41.0,41.0); /// let max = Point3::new(43.0,43.0,43.0); /// /// let aabb = AABB::with_bounds(min, max); /// let volume = aabb.volume(); /// assert!(volume == 8.0); /// ``` /// /// [`AABB`]: struct.AABB.html /// pub fn volume(&self) -> f32 { let size = self.size(); size.x * size.y * size.z } /// Returns the axis along which the [`AABB`] is stretched the most. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::axis::Axis; /// use bvh::nalgebra::Point3; /// /// let min = Point3::new(-100.0,0.0,0.0); /// let max = Point3::new(100.0,0.0,0.0); /// /// let aabb = AABB::with_bounds(min, max); /// let axis = aabb.largest_axis(); /// assert!(axis == Axis::X); /// ``` /// /// [`AABB`]: struct.AABB.html /// pub fn largest_axis(&self) -> Axis { let size = self.size(); if size.x > size.y && size.x > size.z { Axis::X } else if size.y > size.z { Axis::Y } else { Axis::Z } } } /// Default instance for [`AABB`]s. Returns an [`AABB`] which is [`empty()`]. /// /// [`AABB`]: struct.AABB.html /// [`empty()`]: #method.empty /// impl Default for AABB { fn default() -> AABB { AABB::empty() } } /// Make [`AABB`]s indexable. `aabb[0]` gives a reference to the minimum bound. /// All other indices return a reference to the maximum bound. /// /// # Examples /// ``` /// use bvh::aabb::AABB; /// use bvh::nalgebra::Point3; /// /// let min = Point3::new(3.0,4.0,5.0); /// let max = Point3::new(123.0,123.0,123.0); /// /// let aabb = AABB::with_bounds(min, max); /// assert_eq!(aabb[0], min); /// assert_eq!(aabb[1], max); /// ``` /// /// [`AABB`]: struct.AABB.html /// impl Index<usize> for AABB { type Output = Point3<f32>; fn index(&self, index: usize) -> &Point3<f32> { if index == 0 { &self.min } else { &self.max } } } /// Implementation of [`Bounded`] for [`AABB`]. /// /// # Examples /// ``` /// use bvh::aabb::{AABB, Bounded}; /// use bvh::nalgebra::Point3; /// /// let point_a = Point3::new(3.0,4.0,5.0); /// let point_b = Point3::new(17.0,18.0,19.0); /// let aabb = AABB::empty().grow(&point_a).grow(&point_b); /// /// let aabb_aabb = aabb.aabb(); /// /// assert_eq!(aabb_aabb.min, aabb.min); /// assert_eq!(aabb_aabb.max, aabb.max); /// ``` /// /// [`AABB`]: struct.AABB.html /// [`Bounded`]: trait.Bounded.html /// impl Bounded for AABB { fn aabb(&self) -> AABB { *self } } /// Implementation of [`Bounded`] for [`Point3`]. /// /// # Examples /// ``` /// use bvh::aabb::{AABB, Bounded}; /// use bvh::nalgebra::Point3; /// /// let point = Point3::new(3.0,4.0,5.0); /// /// let aabb = point.aabb(); /// assert!(aabb.contains(&point)); /// ``` /// /// [`Bounded`]: trait.Bounded.html /// [`Point3`]: http://nalgebra.org/doc/nalgebra/struct.Point3.html /// impl Bounded for Point3<f32> { fn aabb(&self) -> AABB { AABB::with_bounds(*self, *self) } } #[cfg(test)] mod tests { use crate::aabb::{Bounded, AABB}; use crate::testbase::{tuple_to_point, tuple_to_vector, TupleVec}; use crate::EPSILON; use nalgebra::{Point3, Vector3}; use quickcheck::quickcheck; /// Test whether an empty `AABB` does not contains anything. quickcheck! { fn test_empty_contains_nothing(tpl: TupleVec) -> bool { // Define a random Point let p = tuple_to_point(&tpl); // Create an empty AABB let aabb = AABB::empty(); // It should not contain anything !aabb.contains(&p) } } /// Test whether a default `AABB` is empty. quickcheck! { fn test_default_is_empty(tpl: TupleVec) -> bool { // Define a random Point let p = tuple_to_point(&tpl); // Create a default AABB let aabb: AABB = Default::default(); // It should not contain anything !aabb.contains(&p) } } /// Test whether an `AABB` always contains its center. quickcheck! { fn test_aabb_contains_center(a: TupleVec, b: TupleVec) -> bool { // Define two points which will be the corners of the `AABB` let p1 = tuple_to_point(&a); let p2 = tuple_to_point(&b); // Span the `AABB` let aabb = AABB::empty().grow(&p1).join_bounded(&p2); // Its center should be inside the `AABB` aabb.contains(&aabb.center()) } } /// Test whether the joint of two point-sets contains all the points. quickcheck! { fn test_join_two_aabbs(a: (TupleVec, TupleVec, TupleVec, TupleVec, TupleVec), b: (TupleVec, TupleVec, TupleVec, TupleVec, TupleVec)) -> bool { // Define an array of ten points let points = [a.0, a.1, a.2, a.3, a.4, b.0, b.1, b.2, b.3, b.4]; // Convert these points to `Point3` let points = points.iter().map(tuple_to_point).collect::<Vec<Point3<f32>>>(); // Create two `AABB`s. One spanned the first five points, // the other by the last five points let aabb1 = points.iter().take(5).fold(AABB::empty(), |aabb, point| aabb.grow(&point)); let aabb2 = points.iter().skip(5).fold(AABB::empty(), |aabb, point| aabb.grow(&point)); // The `AABB`s should contain the points by which they are spanned let aabb1_contains_init_five = points.iter() .take(5) .fold(true, |b, point| b && aabb1.contains(&point)); let aabb2_contains_last_five = points.iter() .skip(5) .fold(true, |b, point| b && aabb2.contains(&point)); // Build the joint of the two `AABB`s let aabbu = aabb1.join(&aabb2); // The joint should contain all points let aabbu_contains_all = points.iter() .fold(true, |b, point| b && aabbu.contains(&point)); // Return the three properties aabb1_contains_init_five && aabb2_contains_last_five && aabbu_contains_all } } /// Test whether some points relative to the center of an AABB are classified correctly. quickcheck! { fn test_points_relative_to_center_and_size(a: TupleVec, b: TupleVec) -> bool { // Generate some nonempty AABB let aabb = AABB::empty() .grow(&tuple_to_point(&a)) .grow(&tuple_to_point(&b)); // Get its size and center let size = aabb.size(); let size_half = size / 2.0; let center = aabb.center(); // Compute the min and the max corners of the AABB by hand let inside_ppp = center + size_half; let inside_mmm = center - size_half; // Generate two points which are outside the AABB let outside_ppp = inside_ppp + Vector3::new(0.1, 0.1, 0.1); let outside_mmm = inside_mmm - Vector3::new(0.1, 0.1, 0.1); assert!(aabb.approx_contains_eps(&inside_ppp, EPSILON)); assert!(aabb.approx_contains_eps(&inside_mmm, EPSILON)); assert!(!aabb.contains(&outside_ppp)); assert!(!aabb.contains(&outside_mmm)); true } } /// Test whether the surface of a nonempty AABB is always positive. quickcheck! { fn test_surface_always_positive(a: TupleVec, b: TupleVec) -> bool { let aabb = AABB::empty() .grow(&tuple_to_point(&a)) .grow(&tuple_to_point(&b)); aabb.surface_area() >= 0.0 } } /// Compute and compare the surface area of an AABB by hand. quickcheck! { fn test_surface_area_cube(pos: TupleVec, size: f32) -> bool { // Generate some non-empty AABB let pos = tuple_to_point(&pos); let size_vec = Vector3::new(size, size, size); let aabb = AABB::with_bounds(pos, pos + size_vec); // Check its surface area let area_a = aabb.surface_area(); let area_b = 6.0 * size * size; (1.0 - (area_a / area_b)).abs() < EPSILON } } /// Test whether the volume of a nonempty AABB is always positive. quickcheck! { fn test_volume_always_positive(a: TupleVec, b: TupleVec) -> bool { let aabb = AABB::empty() .grow(&tuple_to_point(&a)) .grow(&tuple_to_point(&b)); aabb.volume() >= 0.0 } } /// Compute and compare the volume of an AABB by hand. quickcheck! { fn test_volume_by_hand(pos: TupleVec, size: TupleVec) -> bool { // Generate some non-empty AABB let pos = tuple_to_point(&pos); let size = tuple_to_vector(&size); let aabb = pos.aabb().grow(&(pos + size)); // Check its volume let volume_a = aabb.volume(); let volume_b = (size.x * size.y * size.z).abs(); (1.0 - (volume_a / volume_b)).abs() < EPSILON } } /// Test whether generating an `AABB` from the min and max bounds yields the same `AABB`. quickcheck! { fn test_create_aabb_from_indexable(a: TupleVec, b: TupleVec, p: TupleVec) -> bool { // Create a random point let point = tuple_to_point(&p); // Create a random AABB let aabb = AABB::empty() .grow(&tuple_to_point(&a)) .grow(&tuple_to_point(&b)); // Create an AABB by using the index-access method let aabb_by_index = AABB::with_bounds(aabb[0], aabb[1]); // The AABBs should be the same aabb.contains(&point) == aabb_by_index.contains(&point) } } }