[][src]Module building_blocks_storage::transform_map

A lattice map that overlays a transformation on top of a delegate lattice map.

As an example use case, say you have a large lattice map that can store various types of voxels, and each type of voxel has some associated data. If that data is even moderately sized, it could take up a lot of space by storing copies at every point of the lattice.

Instead, you can store that data in a "palette" array, and store indices into that array as your voxel data.

use building_blocks_core::prelude::*;
use building_blocks_storage::prelude::*;

struct BigData([u8; 9001]);

let extent = Extent3::from_min_and_shape(PointN([0; 3]), PointN([16; 3]));
let mut index_map = Array3::fill(extent, 0u8);
*index_map.get_mut(&PointN([0, 0, 1])) = 1;

let palette = vec![BigData([1; 9001]), BigData([2; 9001])];
let lookup = |i: u8| palette[i as usize].0[0];
let big_data_map = TransformMap::new(&index_map, &lookup);

assert_eq!(big_data_map.get(&PointN([0, 0, 0])), palette[0].0[0]);
assert_eq!(big_data_map.get(&PointN([0, 0, 1])), palette[1].0[0]);

TransformMap also gives us an efficient way of applying transforms to array data during a copy:

let src = Array3::fill(extent, 0);
let builder = ChunkMapBuilder { chunk_shape: PointN([4; 3]), ambient_value: 0, default_chunk_metadata: () };
let mut dst = builder.build_with_hash_map_storage();
let tfm = TransformMap::new(&src, &|value: i32| value + 1);
copy_extent(&extent, &tfm, &mut dst);

Structs

TransformChunkCopySrcIter
TransformMap

A lattice map that delegates look-ups to a different lattice map, then transforms the result using some Fn(Q) -> T.

Type Definitions

TransformChunkCopySrc