[][src]Struct bsp::Face

pub struct Face {
    pub texture: i32,
    pub effect: i32,
    pub face_type: i32,
    pub vertex: i32,
    pub num_vertexes: i32,
    pub mesh_vert: i32,
    pub num_mesh_verts: i32,
    pub lm_index: i32,
    pub lm_start: [i32; 2],
    pub lm_size: [i32; 2],
    pub lm_origin: [f32; 3],
    pub lm_vecs: [[f32; 3]; 2],
    pub normal: [f32; 3],
    pub size: [i32; 2],
}

Fields

texture: i32effect: i32face_type: i32vertex: i32num_vertexes: i32mesh_vert: i32num_mesh_verts: i32lm_index: i32lm_start: [i32; 2]lm_size: [i32; 2]lm_origin: [f32; 3]lm_vecs: [[f32; 3]; 2]normal: [f32; 3]size: [i32; 2]

Trait Implementations

impl Debug for Face[src]

Auto Trait Implementations

impl Send for Face

impl Sync for Face

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.