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use std::collections::HashMap;
use std::fs::{File, ReadDir};
use std::fs;
use std::io::Read;
use std::path::Path;
use rayon::prelude::*;
use crate::arc::{Arc, ArcChildData};
use crate::arc;
use crate::bres::BresChildData;
use crate::chr0::Chr0;
use crate::mdl0::bones::Bone;
use crate::sakurai::{SectionData, ArcFighterData};
#[derive(Debug)]
pub struct Fighter {
pub cased_name: String,
pub moveset: Arc,
pub motion: Arc,
pub models: Vec<Arc>,
pub modded_by_psa: bool
}
impl Fighter {
pub fn load(brawl_fighter_dir: ReadDir, mod_fighter_dir: Option<ReadDir>, single_model: bool) -> Vec<Fighter> {
fighter_datas(brawl_fighter_dir, mod_fighter_dir)
.into_par_iter()
.filter_map(|x| Fighter::load_single(x, single_model))
.collect()
}
fn load_single(fighter_data: FighterData, single_model: bool) -> Option<Fighter> {
info!("Parsing fighter: {}", fighter_data.cased_name);
let moveset_file_name = format!("Fit{}.pac", fighter_data.cased_name);
let moveset = if let Some(data) = fighter_data.data.get(&moveset_file_name) {
arc::arc(data)
} else {
error!("Failed to load {}, missing moveset file: {}", fighter_data.cased_name, moveset_file_name);
return None;
};
let psa_sequence = [0xfa, 0xde, 0xf0, 0x0d];
let modded_by_psa = fighter_data.data.get(&moveset_file_name)
.map(|a| a.windows(4).any(|b| b == psa_sequence))
.unwrap_or(false);
let motion_file_name = format!("Fit{}MotionEtc.pac", fighter_data.cased_name);
let motion = if let Some(data) = fighter_data.data.get(&motion_file_name) {
arc::arc(data)
} else {
error!("Failed to load {}, Missing motion file: {}", fighter_data.cased_name, motion_file_name);
return None;
};
let mut models = vec!();
for i in 0..100 {
if let Some(model_data) = fighter_data.data.get(&format!("Fit{}{:02}.pac", fighter_data.cased_name, i)) {
models.push(arc::arc(&model_data));
if single_model {
break;
}
}
else {
break;
}
}
Some(Fighter {
cased_name: fighter_data.cased_name,
moveset,
motion,
models,
modded_by_psa
})
}
pub fn get_fighter_data(&self) -> Option<&ArcFighterData> {
for sub_arc in &self.moveset.children {
match &sub_arc.data {
&ArcChildData::Sakurai (ref data) => {
for section in &data.sections {
if let &SectionData::FighterData (ref fighter_data_ref) = §ion.data {
return Some(fighter_data_ref);
}
}
}
_ => { }
}
}
None
}
pub fn get_bones(&self) -> Option<&Bone> {
if let Some(model) = self.models.get(0) {
for sub_arc in model.children.iter() {
match &sub_arc.data {
&ArcChildData::Arc (_) => {
panic!("Not expecting arc at this level")
}
&ArcChildData::Bres (ref bres) => {
for bres_child in bres.children.iter() {
match &bres_child.data {
&BresChildData::Bres (ref model) => {
for model_child in model.children.iter() {
if model_child.name == format!("Fit{}00", self.cased_name) {
match &model_child.data {
&BresChildData::Mdl0 (ref model) => {
return model.bones.as_ref();
}
_ => { }
}
}
}
}
&BresChildData::Mdl0 (_) => {
panic!("Not expecting Mdl at this level");
}
_ => { }
}
}
}
_ => { }
}
}
}
None
}
pub fn get_animations(&self) -> Vec<&Chr0> {
let mut chr0s: Vec<&Chr0> = vec!();
for sub_arc in &self.motion.children {
match &sub_arc.data {
&ArcChildData::Arc (ref arc) => {
for sub_arc in &arc.children {
match &sub_arc.data {
&ArcChildData::Bres (ref bres) => {
for bres_child in bres.children.iter() {
match &bres_child.data {
&BresChildData::Bres (ref bres) => {
for bres_child in bres.children.iter() {
match &bres_child.data {
&BresChildData::Bres (_) => {
panic!("Not expecting bres at this level");
}
&BresChildData::Chr0 (ref chr0) => {
chr0s.push(chr0);
}
_ => { }
}
}
}
&BresChildData::Chr0 (_) => {
panic!("Not expecting Chr0 at this level");
}
_ => { }
}
}
}
&ArcChildData::Arc (_) => {
}
_ => { }
}
}
}
&ArcChildData::Bres (_) => {
panic!("Not expecting bres at this level");
}
_ => { }
}
}
chr0s
}
}
fn fighter_datas(brawl_fighter_dir: ReadDir, mod_fighter_dir: Option<ReadDir>) -> Vec<FighterData> {
let mut fighter_datas = vec!();
for fighter_path in brawl_fighter_dir {
let fighter_path = fighter_path.unwrap();
if fighter_path.file_type().unwrap().is_dir() {
if let Some(fighter_data) = fighter_data(&fighter_path.path()) {
fighter_datas.push(fighter_data);
}
}
}
if let Some(mod_fighter_dir) = mod_fighter_dir {
for fighter_path in mod_fighter_dir {
let fighter_path = fighter_path.unwrap();
if fighter_path.file_type().unwrap().is_dir() {
let fighter_path = fighter_path.path();
let dir_name = fighter_path.file_name().unwrap().to_str().unwrap().to_string();
if let Some(fighter_data) = fighter_datas.iter_mut().find(|x| x.cased_name.to_lowercase() == dir_name.to_lowercase()) {
for data_path in fs::read_dir(&fighter_path).unwrap() {
let data_path = data_path.unwrap().path();
let mut file_data: Vec<u8> = vec!();
File::open(&data_path).unwrap().read_to_end(&mut file_data).unwrap();
fighter_data.data.insert(data_path.file_name().unwrap().to_str().unwrap().to_string(), file_data);
}
}
else {
if let Some(fighter_data) = fighter_data(&fighter_path) {
fighter_datas.push(fighter_data);
}
}
}
}
}
fighter_datas
}
fn fighter_data(fighter_path: &Path) -> Option<FighterData> {
let dir_name = fighter_path.file_name().unwrap().to_str().unwrap().to_string();
let mut cased_name: Option<String> = None;
for data_path in fs::read_dir(&fighter_path).unwrap() {
let data_name = data_path.unwrap().path().file_name().unwrap().to_str().unwrap().to_string();
if data_name.to_lowercase() == format!("Fit{}.pac", dir_name).to_lowercase() {
cased_name = Some(String::from(data_name.trim_right_matches(".pac").trim_left_matches("Fit")));
}
}
if let Some(cased_name) = cased_name {
if cased_name == "ZakoBoy" || cased_name == "ZakoGirl" || cased_name == "ZakoChild" || cased_name == "ZakoBall" {
error!("Can't load: {} (unfixed bug)", cased_name);
None
} else {
let mut data = HashMap::new();
for data_path in fs::read_dir(&fighter_path).unwrap() {
let data_path = data_path.unwrap().path();
let mut file_data: Vec<u8> = vec!();
File::open(&data_path).unwrap().read_to_end(&mut file_data).unwrap();
data.insert(data_path.file_name().unwrap().to_str().unwrap().to_string(), file_data);
}
Some(FighterData { cased_name, data })
}
} else { None }
}
struct FighterData {
cased_name: String,
data: HashMap<String, Vec<u8>>
}