pub struct GraphicEffect {
pub graphic: i32,
pub bone: i32,
pub x_offset: f32,
pub y_offset: f32,
pub z_offset: f32,
pub x_rotation: f32,
pub y_rotation: f32,
pub z_rotation: f32,
pub scale: f32,
pub random_x_offset: f32,
pub random_y_offset: f32,
pub random_z_offset: f32,
pub random_x_rotation: f32,
pub random_y_rotation: f32,
pub random_z_rotation: f32,
pub terminate_with_animation: bool,
}
random_x_offset: f32
random_y_offset: f32
random_z_offset: f32
random_x_rotation: f32
random_y_rotation: f32
random_z_rotation: f32
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this method will likely be replaced by an associated static
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🔬 This is a nightly-only experimental API. (try_from
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