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//! # braillepatterndots //! //! `braillepatterndots` is a simple library for braille pattern written rust. //! #[derive(Debug)] pub struct Braille { pub code: Vec<bool>, pub character: char, } impl Braille { fn new() -> Braille { Braille { code: vec![false, false, false, false, false, false], character: ' ', } } } pub mod bpd { /// When you pass Braille pattern dots number such as 123, 135, 123456 as parameter, /// it returns a Braille code in which the status of points is expressed in bool /// /// # Example /// /// ``` /// use braillepatterndots::bpd; /// /// let braille_code_135 : Vec<bool> = bpd::get_code(135); /// /// // bpd::get_code(135) => [true, false, true, false, true, false] /// /// assert_eq!(braille_code_135[0], true); /// assert_eq!(braille_code_135[1], false); /// assert_eq!(braille_code_135[2], true); /// assert_eq!(braille_code_135[3], false); /// assert_eq!(braille_code_135[4], true); /// assert_eq!(braille_code_135[5], false); /// /// ``` pub fn get_code(num: u32) -> Vec<bool> { let mut result = Vec::new(); if num > 123456 { return vec![false, false, false, false, false, false]; } let s = num.to_string(); if s.contains("7") || s.contains("8") || s.contains("9") || s.contains("0") { return vec![false, false, false, false, false, false]; } result.push(s.contains("1")); result.push(s.contains("2")); result.push(s.contains("3")); result.push(s.contains("4")); result.push(s.contains("5")); result.push(s.contains("6")); result } /// When you pass Braille pattern dots number such as 123, 135, 123456 as parameter, /// it returns a Braille character /// /// # Example /// /// ``` /// use braillepatterndots::bpd; /// /// let braille_char_145 : char = bpd::get_char(145); /// /// assert_eq!(braille_char_145, '⠙'); /// /// ``` pub fn get_char(num: u32) -> char { use std::collections::HashMap; let braille_char = vec![ ' ', '⠁', '⠃', '⠉', '⠙', '⠑', '⠋', '⠛', '⠓', '⠊', '⠚', '⠈', '⠘', '⠄', '⠅', '⠇', '⠍', '⠝', '⠕', '⠏', '⠟', '⠗', '⠎', '⠞', '⠌', '⠜', '⠤', '⠥', '⠧', '⠭', '⠽', '⠵', '⠯', '⠿', '⠷', '⠮', '⠾', '⠬', '⠼', '⠠', '⠡', '⠣', '⠩', '⠹', '⠱', '⠫', '⠻', '⠳', '⠪', '⠺', '⠨', '⠸', '⠂', '⠆', '⠒', '⠲', '⠢', '⠖', '⠶', '⠦', '⠔', '⠴', '⠐', '⠰', ]; let braille_num = vec![ 0, 1, 12, 14, 145, 15, 124, 1245, 125, 24, 245, 4, 45, 3, 13, 123, 134, 1345, 135, 1234, 12345, 1235, 234, 2345, 34, 345, 36, 136, 1236, 1346, 13456, 1356, 12346, 123456, 12356, 2346, 23456, 346, 3456, 6, 16, 126, 146, 1456, 156, 1246, 12456, 1256, 246, 2456, 46, 456, 2, 23, 25, 256, 26, 235, 2356, 236, 35, 356, 5, 56, ]; let braille_chars: HashMap<_, _> = braille_num.iter().zip(braille_char.iter()).collect(); if braille_chars.contains_key(&num) { *braille_chars[&num] } else { *braille_chars[&0] } } /// When you pass Braille pattern dots number such as 123, 135, 123456 as parameter, /// it returns a Braille structure /// /// # Example /// /// ``` /// use braillepatterndots::bpd; /// /// let braille_124 = bpd::get(124); /// /// assert_eq!(braille_124.character, '⠋'); /// assert_eq!(braille_124.code[0], true); /// assert_eq!(braille_124.code[1], true); /// assert_eq!(braille_124.code[2], false); /// assert_eq!(braille_124.code[3], true); /// assert_eq!(braille_124.code[4], false); /// assert_eq!(braille_124.code[5], false); /// /// ``` pub fn get(num: u32) -> super::Braille { let mut braille = super::Braille::new(); braille.character = get_char(num); braille.code = get_code(num); braille } /// When you pass vector of Braille pattern dots number such as 123, 135, 123456 as parameter, /// it returns vector of Braille structure /// /// # Example /// /// ``` /// use braillepatterndots::bpd; /// use braillepatterndots::Braille; /// /// let brailles : Vec<Braille> = bpd::gets(vec![135, 145, 124]); /// /// // Braille pattern dots-135 /// assert_eq!(brailles[0].character, '⠕'); /// assert_eq!(brailles[0].code[0], true); /// assert_eq!(brailles[0].code[1], false); /// assert_eq!(brailles[0].code[2], true); /// assert_eq!(brailles[0].code[3], false); /// assert_eq!(brailles[0].code[4], true); /// assert_eq!(brailles[0].code[5], false); /// /// // Braille pattern dots-145 /// assert_eq!(brailles[1].character, '⠙'); /// assert_eq!(brailles[1].code[0], true); /// assert_eq!(brailles[1].code[1], false); /// assert_eq!(brailles[1].code[2], false); /// assert_eq!(brailles[1].code[3], true); /// assert_eq!(brailles[1].code[4], true); /// assert_eq!(brailles[1].code[5], false); /// /// // Braille pattern dots-124 /// assert_eq!(brailles[2].character, '⠋'); /// assert_eq!(brailles[2].code[0], true); /// assert_eq!(brailles[2].code[1], true); /// assert_eq!(brailles[2].code[2], false); /// assert_eq!(brailles[2].code[3], true); /// assert_eq!(brailles[2].code[4], false); /// assert_eq!(brailles[2].code[5], false); /// /// ``` pub fn gets(nums: Vec<u32>) -> Vec<super::Braille> { let mut result = Vec::new(); for num in &nums { result.push(get(*num)); } result } }