pub struct Demolish {
pub attacker_flag: bool,
pub attacker: ActorId,
pub victim_flag: bool,
pub victim: ActorId,
pub attack_velocity: Vector3f,
pub victim_velocity: Vector3f,
}
Fields§
§attacker_flag: bool
§attacker: ActorId
§victim_flag: bool
§victim: ActorId
§attack_velocity: Vector3f
§victim_velocity: Vector3f
Trait Implementations§
source§impl PartialEq for Demolish
impl PartialEq for Demolish
impl Copy for Demolish
impl StructuralPartialEq for Demolish
Auto Trait Implementations§
impl Freeze for Demolish
impl RefUnwindSafe for Demolish
impl Send for Demolish
impl Sync for Demolish
impl Unpin for Demolish
impl UnwindSafe for Demolish
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more