[][src]Module box2d_rs::b2_shape

Structs

B2Shape

A shape is used for collision detection. You can create a shape however you like. Shapes used for simulation in B2world are created automatically when a B2fixture is created. Shapes may encapsulate a one or more child shapes.

B2massData

This holds the mass data computed for a shape.

Enums

B2ShapeType

Traits

B2shapeDynTrait

Type Definitions

ShapeDefPtr