[−][src]Module box2d_rs::b2_shape
Structs
B2Shape | A shape is used for collision detection. You can create a shape however you like. Shapes used for simulation in B2world are created automatically when a B2fixture is created. Shapes may encapsulate a one or more child shapes. |
B2massData | This holds the mass data computed for a shape. |
Enums
B2ShapeType |
Traits
B2shapeDynTrait |
Type Definitions
ShapeDefPtr |