1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136
use bolt_proto_derive::*; pub(crate) const MARKER: u8 = 0xB4; pub(crate) const SIGNATURE: u8 = 0x59; #[derive(Debug, Clone, PartialEq, Signature, Marker, Serialize, Deserialize)] pub struct Point3D { pub(crate) srid: i32, pub(crate) x: f64, pub(crate) y: f64, pub(crate) z: f64, } impl Point3D { pub fn new(srid: i32, x: f64, y: f64, z: f64) -> Self { Self { srid, x, y, z } } pub fn srid(&self) -> i32 { self.srid } pub fn x(&self) -> f64 { self.x } pub fn y(&self) -> f64 { self.y } pub fn z(&self) -> f64 { self.z } } #[cfg(test)] mod tests { use std::convert::TryFrom; use std::sync::{Arc, Mutex}; use bytes::Bytes; use crate::serialization::*; use crate::value::float::MARKER as FLOAT_MARKER; use super::*; fn get_point() -> Point3D { Point3D::new(7, 1234.56543, 5_421_394.569_325_1, 1.9287) } #[test] fn get_marker() { let point = get_point(); assert_eq!(point.get_marker().unwrap(), MARKER); } #[test] fn try_into_bytes() { let point = get_point(); assert_eq!( point.try_into_bytes().unwrap(), Bytes::from_static(&[ MARKER, SIGNATURE, 0x07, FLOAT_MARKER, 0x40, 0x93, 0x4A, 0x43, 0x00, 0x14, 0xF8, 0xB6, FLOAT_MARKER, 0x41, 0x54, 0xAE, 0x54, 0xA4, 0x6F, 0xD2, 0x8B, FLOAT_MARKER, 0x3F, 0xFE, 0xDB, 0xF4, 0x87, 0xFC, 0xB9, 0x24 ]) ); } #[test] fn try_from_bytes() { let point = get_point(); let point_bytes = &[ 0x07, FLOAT_MARKER, 0x40, 0x93, 0x4A, 0x43, 0x00, 0x14, 0xF8, 0xB6, FLOAT_MARKER, 0x41, 0x54, 0xAE, 0x54, 0xA4, 0x6F, 0xD2, 0x8B, FLOAT_MARKER, 0x3F, 0xFE, 0xDB, 0xF4, 0x87, 0xFC, 0xB9, 0x24, ]; assert_eq!( Point3D::try_from(Arc::new(Mutex::new(Bytes::from_static(point_bytes)))).unwrap(), point ); } }