block_pool/lib.rs
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//! A simple object pool that blocks when taking an item out.
//!
//! ```
//! use block_pool::Pool;
//!
//! let pool = Pool::new(vec![1, 2, 3]);
//! let mut item = pool.take();
//! *item += 1;
//! drop(item);
//! ```
use std::{
collections::VecDeque,
ops::{Deref, DerefMut},
sync::{Condvar, Mutex},
};
/// Container for objects that can be taken out.
pub struct Pool<T> {
items: Mutex<VecDeque<T>>,
value_returned: Condvar,
}
impl<T> Pool<T> {
/// Construct a new Pool with the items from the iterator.
pub fn new(items: impl IntoIterator<Item = T>) -> Self {
Pool {
items: Mutex::new(items.into_iter().collect()),
value_returned: Condvar::new(),
}
}
/// Remove an item from the pool, this will take the "oldest" item.
///
/// The item will automatically get returned to the pool when the smart pointer is dropped.
///
/// There is no "resetting" that is common in other frameworks. You need to perform any
/// resetting on your own.
pub fn take(&self) -> Returnable<T> {
let mut lock = self.items.lock().unwrap();
loop {
if let Some(value) = lock.pop_front() {
return Returnable {
value: Some(value),
pool: self,
};
}
lock = self.value_returned.wait(lock).unwrap();
}
}
fn return_(&self, value: T) {
self.items.lock().unwrap().push_back(value);
}
}
/// A smart pointer that holds an object taken from a pool.
///
/// Returns the object to the pool when dropped.
pub struct Returnable<'p, T> {
// Only Option so that we can take ownership of the value in Drop.
value: Option<T>,
pool: &'p Pool<T>,
}
impl<'p, T> Drop for Returnable<'p, T> {
fn drop(&mut self) {
self.pool.return_(self.value.take().unwrap());
self.pool.value_returned.notify_one();
}
}
impl<'p, T> Deref for Returnable<'p, T> {
type Target = T;
fn deref(&self) -> &Self::Target {
self.value.as_ref().unwrap()
}
}
impl<'p, T> DerefMut for Returnable<'p, T> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.value.as_mut().unwrap()
}
}