#[repr(C, packed(4))]pub struct bUserAssetLibrary {
pub next: Pointer<bUserAssetLibrary>,
pub prev: Pointer<bUserAssetLibrary>,
pub name: [i8; 64],
pub path: [i8; 1024],
}Fields§
§next: Pointer<bUserAssetLibrary>§prev: Pointer<bUserAssetLibrary>§name: [i8; 64]§path: [i8; 1024]Trait Implementations§
Source§impl GeneratedBlendStruct for bUserAssetLibrary
impl GeneratedBlendStruct for bUserAssetLibrary
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "bUserAssetLibrary"
const STRUCT_INDEX: usize = 290usize
const STRUCT_TYPE_INDEX: usize = 407usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<bUserAssetLibrary> for bUserAssetLibrary
Auto Trait Implementations§
impl Freeze for bUserAssetLibrary
impl RefUnwindSafe for bUserAssetLibrary
impl Send for bUserAssetLibrary
impl Sync for bUserAssetLibrary
impl Unpin for bUserAssetLibrary
impl UnwindSafe for bUserAssetLibrary
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more