#[repr(C, packed(4))]pub struct PixelShaderFxData {
pub shaderfx: ShaderFxData,
pub size: [i32; 3],
pub flag: i32,
pub rgba: [f32; 4],
pub runtime: ShaderFxData_Runtime,
}Fields§
§shaderfx: ShaderFxData§size: [i32; 3]§flag: i32§rgba: [f32; 4]§runtime: ShaderFxData_RuntimeTrait Implementations§
Source§impl GeneratedBlendStruct for PixelShaderFxData
impl GeneratedBlendStruct for PixelShaderFxData
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "PixelShaderFxData"
const STRUCT_INDEX: usize = 623usize
const STRUCT_TYPE_INDEX: usize = 762usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<PixelShaderFxData> for PixelShaderFxData
Auto Trait Implementations§
impl Freeze for PixelShaderFxData
impl RefUnwindSafe for PixelShaderFxData
impl Send for PixelShaderFxData
impl Sync for PixelShaderFxData
impl Unpin for PixelShaderFxData
impl UnwindSafe for PixelShaderFxData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more