RigidBodyOb

Struct RigidBodyOb 

Source
#[repr(C, packed(4))]
pub struct RigidBodyOb {
Show 18 fields pub type_: i16, pub shape: i16, pub flag: i32, pub col_groups: i32, pub mesh_source: i16, pub _pad: [i8; 2], pub mass: f32, pub friction: f32, pub restitution: f32, pub margin: f32, pub lin_damping: f32, pub ang_damping: f32, pub lin_sleep_thresh: f32, pub ang_sleep_thresh: f32, pub orn: [f32; 4], pub pos: [f32; 3], pub _pad1: [i8; 4], pub shared: Pointer<Nothing>,
}

Fields§

§type_: i16§shape: i16§flag: i32§col_groups: i32§mesh_source: i16§_pad: [i8; 2]§mass: f32§friction: f32§restitution: f32§margin: f32§lin_damping: f32§ang_damping: f32§lin_sleep_thresh: f32§ang_sleep_thresh: f32§orn: [f32; 4]§pos: [f32; 3]§_pad1: [i8; 4]§shared: Pointer<Nothing>

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