JavaSocketHandler

Struct JavaSocketHandler 

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pub struct JavaSocketHandler<'mc>(/* private fields */);
Expand description

Simple network logging Handler.

LogRecords are published to a network stream connection. By default the XMLFormatter class is used for formatting.

Configuration: By default each SocketHandler is initialized using the following LogManager configuration properties where <handler-name> refers to the fully-qualified class name of the handler. If properties are not defined (or have invalid values) then the specified default values are used.

  • <handler-name>.level specifies the default level for the Handler (defaults to Level.ALL).
  • <handler-name>.filter specifies the name of a Filter class to use (defaults to no Filter).
  • <handler-name>.formatter specifies the name of a Formatter class to use (defaults to java.util.logging.XMLFormatter).
  • <handler-name>.encoding the name of the character set encoding to use (defaults to the default platform encoding).
  • <handler-name>.host specifies the target host name to connect to (no default).
  • <handler-name>.port specifies the target TCP port to use (no default).

For example, the properties for SocketHandler would be:

  • java.util.logging.SocketHandler.level=INFO
  • java.util.logging.SocketHandler.formatter=java.util.logging.SimpleFormatter

For a custom handler, e.g. com.foo.MyHandler, the properties would be:

  • com.foo.MyHandler.level=INFO
  • com.foo.MyHandler.formatter=java.util.logging.SimpleFormatter

The output IO stream is buffered, but is flushed after each LogRecord is written.

Implementations§

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impl<'mc> JavaSocketHandler<'mc>

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pub fn new_with_string( jni: &SharedJNIEnv<'mc>, arg0: Option<impl Into<String>>, arg1: Option<i32>, ) -> Result<JavaSocketHandler<'mc>, Box<dyn Error>>

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pub fn publish( &self, arg0: impl Into<JavaLogRecord<'mc>>, ) -> Result<(), Box<dyn Error>>

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pub fn close(&self) -> Result<(), Box<dyn Error>>

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pub fn is_loggable( &self, arg0: impl Into<JavaLogRecord<'mc>>, ) -> Result<bool, Box<dyn Error>>

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pub fn set_encoding( &self, arg0: impl Into<String>, ) -> Result<(), Box<dyn Error>>

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pub fn flush(&self) -> Result<(), Box<dyn Error>>

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pub fn set_filter( &self, arg0: impl Into<JavaFilter<'mc>>, ) -> Result<(), Box<dyn Error>>

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pub fn set_level( &self, arg0: impl Into<JavaLevel<'mc>>, ) -> Result<(), Box<dyn Error>>

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pub fn filter(&self) -> Result<JavaFilter<'mc>, Box<dyn Error>>

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pub fn set_formatter( &self, arg0: impl Into<JavaFormatter<'mc>>, ) -> Result<(), Box<dyn Error>>

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pub fn formatter(&self) -> Result<JavaFormatter<'mc>, Box<dyn Error>>

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pub fn set_error_manager( &self, arg0: impl Into<JavaErrorManager<'mc>>, ) -> Result<(), Box<dyn Error>>

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pub fn error_manager(&self) -> Result<JavaErrorManager<'mc>, Box<dyn Error>>

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pub fn encoding(&self) -> Result<String, Box<dyn Error>>

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pub fn level(&self) -> Result<JavaLevel<'mc>, Box<dyn Error>>

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pub fn instance_of(&self, other: impl Into<String>) -> Result<bool, Error>

Trait Implementations§

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impl<'mc> Into<JavaStreamHandler<'mc>> for JavaSocketHandler<'mc>

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fn into(self) -> JavaStreamHandler<'mc>

Converts this type into the (usually inferred) input type.
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impl<'mc> JNIInstantiatable<'mc> for JavaSocketHandler<'mc>

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fn from_raw( env: &SharedJNIEnv<'mc>, obj: JObject<'mc>, ) -> Result<Self, Box<dyn Error>>

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impl<'mc> JNIRaw<'mc> for JavaSocketHandler<'mc>

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fn jni_ref(&self) -> SharedJNIEnv<'mc>

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fn jni_object(&self) -> JObject<'mc>

Auto Trait Implementations§

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impl<'mc> !Freeze for JavaSocketHandler<'mc>

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impl<'mc> !RefUnwindSafe for JavaSocketHandler<'mc>

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impl<'mc> !Send for JavaSocketHandler<'mc>

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impl<'mc> !Sync for JavaSocketHandler<'mc>

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impl<'mc> Unpin for JavaSocketHandler<'mc>

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impl<'mc> UnwindSafe for JavaSocketHandler<'mc>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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type Error = Infallible

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