Type Alias bgfx_sys::bgfx_platform_data_t
source · pub type bgfx_platform_data_t = bgfx_platform_data_s;
Expand description
Platform data.
Aliased Type§
struct bgfx_platform_data_t {
pub ndt: *mut c_void,
pub nwh: *mut c_void,
pub context: *mut c_void,
pub backBuffer: *mut c_void,
pub backBufferDS: *mut c_void,
pub type_: u32,
}
Fields§
§ndt: *mut c_void
§nwh: *mut c_void
Native window handle. If NULL
, bgfx will create a headless
context/device, provided the rendering API supports it.
context: *mut c_void
GL context, D3D device, or Vulkan device. If NULL
, bgfx
will create context/device.
backBuffer: *mut c_void
GL back-buffer, or D3D render target view. If NULL
bgfx will
create back-buffer color surface.
backBufferDS: *mut c_void
Backbuffer depth/stencil. If NULL
, bgfx will create a back-buffer
depth/stencil surface.
type_: u32
Handle type. Needed for platforms having more than one option.