Function bevy_tweening::component_animator_system
source · pub fn component_animator_system<T: Component>(
time: Res<'_, Time>,
query: Query<'_, '_, (Entity, &mut T, &mut Animator<T>)>,
events: ResMut<'_, Events<TweenCompleted>>
)
Expand description
Animator system for components.
This system extracts all components of type T
with an Animator<T>
attached to the same entity, and tick the animator to animate the component.