Function bevy_tweening::asset_animator_system
source · pub fn asset_animator_system<T: Asset>(
time: Res<'_, Time>,
assets: ResMut<'_, Assets<T>>,
query: Query<'_, '_, (Entity, &Handle<T>, &mut AssetAnimator<T>)>,
events: ResMut<'_, Events<TweenCompleted>>
)
Expand description
Animator system for assets.
This system ticks all AssetAnimator<T>
components to animate their
associated asset.
This requires the bevy_asset
feature (enabled by default).