Module bevy_tiles::coords
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Provides helper functions for interacting with coordiantes.
Structs§
- Allows for iteration between all coordinates in between two corners.
Functions§
- Calculate the coordinate of a chunk from a given tile coordinate and chunk size
- Calculate the coordinate of a tile relative to the origin of it’s chunk.
- Calculate the coordinate of a tile from it’s index in a chunk, and the chunk coordinate.
- Calculate the index of a tile within it’s chunk.
- Find the highest index possible in a chunk.
- Calculate the tile coordinate given a world coordinate and the scale_f of the tile coordinates to world coordinates. (For example, if tiles are being represented by 16x16 pixel sprites, the scale factor should be set to 16)