pub struct StrokedTextBundle {
pub text: StrokedText,
pub transform: Transform,
pub global_transform: GlobalTransform,
pub visibility: Visibility,
pub inherited_visibility: InheritedVisibility,
pub view_visibility: ViewVisibility,
}
Fields§
§text: StrokedText
The text to be rendered along with its font, color, and size.
transform: Transform
The transform of the text.
global_transform: GlobalTransform
The global transform of the text.
visibility: Visibility
The visibility properties of the text.
inherited_visibility: InheritedVisibility
Inherited visibility of an entity.
view_visibility: ViewVisibility
Algorithmically-computed indication of whether an entity is visible and should be extracted for rendering
Implementations§
Source§impl StrokedTextBundle
impl StrokedTextBundle
pub fn new(stroked_text: StrokedText) -> Self
pub fn with_text(self, text: &str) -> Self
pub fn with_font(self, font: Handle<Font>) -> Self
pub fn with_font_size(self, font_size: f32) -> Self
pub fn with_color(self, color: Color) -> Self
pub fn with_stroke_color(self, stroke_color: Color) -> Self
pub fn with_transform(self, transform: Transform) -> Self
Trait Implementations§
Source§impl Debug for StrokedTextBundle
impl Debug for StrokedTextBundle
Source§impl Default for StrokedTextBundle
impl Default for StrokedTextBundle
Source§fn default() -> StrokedTextBundle
fn default() -> StrokedTextBundle
Returns the “default value” for a type. Read more
impl Bundle for StrokedTextBundle
impl DynamicBundle for StrokedTextBundle
Auto Trait Implementations§
impl Freeze for StrokedTextBundle
impl !RefUnwindSafe for StrokedTextBundle
impl Send for StrokedTextBundle
impl Sync for StrokedTextBundle
impl Unpin for StrokedTextBundle
impl !UnwindSafe for StrokedTextBundle
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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