[−][src]Function bevy_render::mesh::mesh_resource_provider_system
pub fn mesh_resource_provider_system(
state: Local<'_, MeshResourceProviderState>,
render_resource_context: Res<'_, Box<dyn RenderResourceContext>>,
meshes: Res<'_, Assets<Mesh>>,
vertex_buffer_descriptors: ResMut<'_, VertexBufferDescriptors>,
mesh_events: Res<'_, Events<AssetEvent<Mesh>>>,
query: Query<'_, (&Handle<Mesh>, &mut RenderPipelines)>
)