Function bevy_render::render_asset::prepare_assets
source · pub fn prepare_assets<R: RenderAsset>(
extracted_assets: ResMut<'_, ExtractedAssets<R>>,
render_assets: ResMut<'_, RenderAssets<R>>,
prepare_next_frame: ResMut<'_, PrepareNextFrameAssets<R>>,
param: StaticSystemParam<'_, '_, <R as RenderAsset>::Param>
)
Expand description
This system prepares all assets of the corresponding RenderAsset
type
which where extracted this frame for the GPU.