[−][src]Trait bevy_render::renderer::RenderContext
Required methods
fn resources(&self) -> &dyn RenderResourceContext
fn resources_mut(&mut self) -> &mut dyn RenderResourceContext
fn copy_buffer_to_buffer(
&mut self,
source_buffer: BufferId,
source_offset: u64,
destination_buffer: BufferId,
destination_offset: u64,
size: u64
)
&mut self,
source_buffer: BufferId,
source_offset: u64,
destination_buffer: BufferId,
destination_offset: u64,
size: u64
)
fn copy_buffer_to_texture(
&mut self,
source_buffer: BufferId,
source_offset: u64,
source_bytes_per_row: u32,
destination_texture: TextureId,
destination_origin: [u32; 3],
destination_mip_level: u32,
size: Extent3d
)
&mut self,
source_buffer: BufferId,
source_offset: u64,
source_bytes_per_row: u32,
destination_texture: TextureId,
destination_origin: [u32; 3],
destination_mip_level: u32,
size: Extent3d
)
fn begin_pass(
&mut self,
pass_descriptor: &PassDescriptor,
render_resource_bindings: &RenderResourceBindings,
run_pass: &mut dyn Fn(&mut dyn RenderPass)
)
&mut self,
pass_descriptor: &PassDescriptor,
render_resource_bindings: &RenderResourceBindings,
run_pass: &mut dyn Fn(&mut dyn RenderPass)
)