[−][src]Function bevy_render::camera::camera_system
pub fn camera_system<T: CameraProjection + Component>(
state: Local<CameraSystemState>,
window_resized_events: Res<Events<WindowResized>>,
window_created_events: Res<Events<WindowCreated>>,
windows: Res<Windows>,
query: Query<(&mut Camera, &mut T)>
)