Crate bevy_rapier2d
source · [−]Expand description
Official integration of Rapier to the Bevy game engine
Rapier is a set of two Rust crates rapier2d
and rapier3d
for efficient cross-platform
physics simulation. It target application include video games, animation, robotics, etc.
The bevy_rapier
projects implements two other crates bevy_rapier2d
and bevy_rapier3d
which
defines physics plugins for the Bevy game engine.
User documentation for bevy_rapier
is on the official Rapier site.
Re-exports
Modules
Components related to physics dynamics (rigid-bodies, velocities, etc.)
Components related to physics geometry (colliders, collision-groups, etc.)
Type aliases to select the right vector/rotation types based on the dimension used by the engine.
Components and resources related to the physics simulation workflow (events, hooks, etc.)
The physics plugin and systems.
Groups the most often used types.
The debug-renderer.
Miscellaneous helper functions.