Function bevy_rapier2d::physics::finalize_collider_attach_to_bodies[][src]

pub fn finalize_collider_attach_to_bodies(
    modif_tracker: ResMut<'_, ModificationTracker>,
    body_query: Query<'_, (&mut RigidBodyChanges, &mut RigidBodyCcd, &mut RigidBodyColliders, &mut RigidBodyMassProps, &RigidBodyPosition)>,
    colliders_query: Query<'_, (Entity, &mut ColliderChanges, &mut ColliderBroadPhaseData, &mut ColliderPosition, &ColliderShape, &ColliderMassProps, &ColliderParent), Added<ColliderParent>>
)
Expand description

System responsible for creating a Rapier rigid-body and collider from their builder resources.