Function bevy_rapier2d::physics::finalize_collider_attach_to_bodies [−][src]
pub fn finalize_collider_attach_to_bodies(
modif_tracker: ResMut<'_, ModificationTracker>,
body_query: Query<'_, (&mut RigidBodyChanges, &mut RigidBodyCcd, &mut RigidBodyColliders, &mut RigidBodyMassProps, &RigidBodyPosition)>,
colliders_query: Query<'_, (Entity, &mut ColliderChanges, &mut ColliderBroadPhaseData, &mut ColliderPosition, &ColliderShape, &ColliderMassProps, &ColliderParent), Added<ColliderParent>>
)
Expand description
System responsible for creating a Rapier rigid-body and collider from their builder resources.