Expand description

Adds highlighting functionality to bevy_mod_picking. Supports highlighting selection state from bevy_picking_selection.

Structs

  • Adds the [StandardMaterial] and [ColorMaterial] highlighting plugins.
  • Resource that defines the global default highlighting assets to use. This can be overridden per-entity with the Highlight component.
  • Overrides the global highlighting material for an entity. See PickHighlight.
  • A highlighting plugin, generic over any asset that might be used for rendering the different highlighting states.
  • Component used to track the initial asset state of a highlightable object. This is needed to return the highlighting asset back to its original state after highlighting it.
  • Makes an entity highlightable with any [Asset]. See DefaultHighlightingPlugin for details.

Enums

Functions