Function bevy_pbr::queue_mesh_bind_group
source · pub fn queue_mesh_bind_group(
commands: Commands<'_, '_>,
mesh_pipeline: Res<'_, MeshPipeline>,
render_device: Res<'_, RenderDevice>,
mesh_uniforms: Res<'_, ComponentUniforms<MeshUniform>>,
skinned_mesh_uniform: Res<'_, SkinnedMeshUniform>
)