Function bevy_pbr::extract_skinned_meshes
source · pub fn extract_skinned_meshes(
commands: Commands<'_, '_>,
previous_len: Local<'_, usize>,
uniform: ResMut<'_, SkinnedMeshUniform>,
query: Extract<'_, '_, Query<'_, '_, (Entity, &ComputedVisibility, &SkinnedMesh)>>,
inverse_bindposes: Extract<'_, '_, Res<'_, Assets<SkinnedMeshInverseBindposes>>>,
joint_query: Extract<'_, '_, Query<'_, '_, &GlobalTransform>>
)