Function bevy_pbr::get_bindings
source · pub fn get_bindings<'a>(
prepass_textures: Option<&'a ViewPrepassTextures>,
fallback_images: &'a mut FallbackImagesMsaa<'_>,
fallback_depths: &'a mut FallbackImagesDepth<'_>,
msaa: &'a Msaa,
bindings: [u32; 2]
) -> [BindGroupEntry<'a>; 2]