Function bevy_pbr::get_bindings

source ·
pub fn get_bindings<'a>(
    prepass_textures: Option<&'a ViewPrepassTextures>,
    fallback_images: &'a mut FallbackImagesMsaa<'_>,
    fallback_depths: &'a mut FallbackImagesDepth<'_>,
    msaa: &'a Msaa,
    bindings: [u32; 2]
) -> [BindGroupEntry<'a>; 2]