Function bevy_mod_picking::highlight::mesh_highlighting
source · pub fn mesh_highlighting<T: 'static + Asset + Send + Sync>(
paused: Option<Res<'_, PausedForBlockers>>,
global_default_highlight: Res<'_, DefaultHighlighting<T>>,
interaction_query: Query<'_, '_, (&Interaction, &mut Handle<T>, Option<&Selection>, &Highlighting<T>), Or<(Changed<Interaction>, Changed<Selection>)>>
)