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//! Provides math types and functionality for the Bevy game engine.
//!
//! The commonly used types are vectors like [`Vec2`] and [`Vec3`],
//! matrices like [`Mat2`], [`Mat3`] and [`Mat4`] and orientation representations
//! like [`Quat`].
#![warn(missing_docs)]
/// The `bevy_math` prelude.
pub mod prelude {
#[doc(hidden)]
pub use crate::{
BVec2, BVec3, BVec4, EulerRot, IVec2, IVec3, IVec4, Mat2, Mat3, Mat4, Quat, UVec2, UVec3,
UVec4, Vec2, Vec3, Vec4,
};
}
pub use glam::*;