List of all items
Structs
- MagicFxPlugin
- euler_transform::EulerTransform
- magic_fx::DespawnVFX
- magic_fx::MagicFxBillboardTarget
- magic_fx::MagicFxInstanceChildAdded
- magic_fx::MagicFxInstanceComponent
- magic_fx::MagicFxNoAutoTransform
- magic_fx::MagicFxVariantComponent
- magic_fx::MagixFxStandardUpdateSet
- magic_fx_beam::MagicFxBeamComponent
- magic_fx_variant::MagicFxInstance
- magic_fx_variant::MagicFxInstanceManifest
- magic_fx_variant::MagicFxVariant
- magic_fx_variant::MagicFxVariantManifest
- magicfx_material::MagicFxMaterialBase
- magicfx_material::MagicFxMaterialUniforms
Enums
Functions
- camera::update_camera_look
- camera::update_camera_move
- magic_fx::update_magic_fx_instances_translation_scale
- magic_fx::update_magic_fx_instances_visibility
- magic_fx::update_magic_fx_variants
- magic_fx::update_magic_fx_variants_added
- magic_fx::update_magic_fx_variants_despawn
- magic_fx::update_magicfx_anim_frames
- magic_fx::update_magicfx_billboard_rotation
- magic_fx::update_magicfx_billboard_vertical_rotation
- magic_fx::update_magicfx_standard_rotation
- magic_fx::update_magicfx_tint_color
- rotate_to::calculate_local_rotation_to_target
- rotate_to::get_rotate_towards