bevy_magic_fx::magic_fx

Function update_magicfx_standard_rotation

Source
pub fn update_magicfx_standard_rotation(
    magic_fx_instance_query: Query<'_, '_, (Entity, &mut Transform, &MagicFxInstanceComponent, &Parent, &MagicFxStyle)>,
    magic_fx_variant_query: Query<'_, '_, &MagicFxVariantComponent>,
    time: Res<'_, Time>,
)