pub fn update_magic_fx_variants_added(
commands: Commands<'_, '_>,
magic_fx_query: Query<'_, '_, (Entity, &MagicFxVariantComponent), Added<MagicFxVariantComponent>>,
)
pub fn update_magic_fx_variants_added(
commands: Commands<'_, '_>,
magic_fx_query: Query<'_, '_, (Entity, &MagicFxVariantComponent), Added<MagicFxVariantComponent>>,
)